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Everything posted by Sass
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Nice site.
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Working in an office has turned me into such an f'n !@#$%^&*! I hate how we (office men) have to put up with so much bs trying to be pc to everyone. It's total BS!! If you work in an office 8-10 hours a day for years on end - you turn into a !@#$%^&*! (unless you started life like that and don't know the difference) *rant* thanks for reading. Next
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WOO!! Another Niners fan! Hooray! We'er not a dead breed!
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Pol - I have no clue what you're talking about but I do know that these forums are very well done and orderly. Good job on them!
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Why would we want to limit to three colors? 0.o
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The reason no one uses Jowie's base is because it's too hard to defend. Given that HS is all about the money and thors and not skill wide open bases will destroy the zone. But hey, give it a try - after all, people come back after the zone crashes repeatedly in the middle of multi-million point games and new flag control. You guys will put up with anything!
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Nice work on the logos Blue. Keep em coming.
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Just wondering, why would anyone spend time on 3D ss models at this point? Better ships can be easily designed perhaps even using the same colors and with more detail.
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1/31/2008 1. I have passed the HS mapping torch back to Dr Brain for redesignation. Kindly do not bug me for your maps because I am no longer working on HS related projects. Thanks.
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Got Bounty? designed a very nice, well defined league flagging map. Leagues require that Brain and/or D1stort are involved.
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Nice work Aqua, very creative! Unfortuantely we would expend enormous amounts of space to reproduce this in zone. Is there any way to turn this into a single frame still image and add a bit more clarity? Thanks!
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LOL! Pol - you are toooooooo kind already; can't blame you for saying that ^.
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$20 says it's someone who reads this forum regularly.
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Fonzie after several years of Hypersapce! Before: http://www.beamesderfer.net/works/hyperspace/fonz1.jpg After: http://www.beamesderfer.net/works/hyperspace/fonz2.jpg
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If he's using a proxy which is fairly typical, you'll just have to ignore him and see if he goes away. That is bad advice regarding ships. Always ALWAYS make your ships using PNG 256 Index color conversion. This will !@#$%^&*ure you that BLACK is really black and you won't get that semi-black filth that comes with other conversions such as bitmap, jpg, etc.
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umm, the ship looks like the rooftops of a mexican slum. imho it needs some spice and the ezrotator sucks - build a rotator in ps with correct shading and auto lighting effects. then i'll be happy!
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type ?kill and you will see that you have the option to turn kill messages off, move them to chat, or see them in center. type ?nopubchat to toggle public chat.
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He did? Don't you realize that HS is CONSTANTLY being developed? There is something happening daily! Busy little bees they/we are.
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1/14/2008 1. Updated flagging league map designed by Got Bounty? Settings are SVS until league coordinators are established. 2. Updated center safe graphic.
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Welcome to the world of ss capitalism. Do yourself a favor and don't use them...they're not governed and therefore could make any rules they want - without your knowing until it is too late, you're broke and they screwed you. A similar system is run in a well-known western world country.
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The reason that this rule was made was to attempt to preserve the zone from the foul and inappropriate crap that goes on in every zone in ss. If you would rather see the unruliness of zones like Halo and EG which do not care about player obscenity then play those zones and not HS. No matter how many filters are used or whether or not you have obscenity checking on, players who are deliberate about foul remarks will do everything they can to abuse it. On the other hand - I have seen some mods go over the top with this rule and question whether or not we're applying the enforcement with moderation - after all they're called mods - or with Nazi like, zero tolerance domination - as players have labeled some mods as such.
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Well said, however, I wouldn't attribute base design to this problem because it can happen in even the most simple base such as the one in center provided that the jp is high enough and the defending team has enough cash. However, since you guys are not the first ones saying this to me (ahem, Adept Player), I will suggest two ideas to base makers. 1st is to make sure that your base is open up more. Jowie's base in sector 6 is fairly wide open. If we move FR's away from the base via a long extruded tunnel, we could reduce this problem slightly. 2nd idea is to generate regions across bases where fields could not be used. I believe that is a bad solution because it would end up in regions covering the whole base and then fields are useless items. Both ideas are map effects and both suck. It's not the base design folks but if I affect the bases you will probably all hate me for it more than you hate this specific problem at hand. The time that a field lasts, the number per team, and the speed at which they can deployed will fix this problem.
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pol, hang on please - I posted a thread requesting a new hyperspace logo. If you have an idea on one, please post it there.
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Nice work Akai. I'm really looking for a logo rather than a website banner. A logo is something that stands distinctly on its own. Here are some examples: http://www.beamesderfer.net/works/hyperspace/generic_logos.png