Well said, however, I wouldn't attribute base design to this problem because it can happen in even the most simple base such as the one in center provided that the jp is high enough and the defending team has enough cash. However, since you guys are not the first ones saying this to me (ahem, Adept Player), I will suggest two ideas to base makers. 1st is to make sure that your base is open up more. Jowie's base in sector 6 is fairly wide open. If we move FR's away from the base via a long extruded tunnel, we could reduce this problem slightly. 2nd idea is to generate regions across bases where fields could not be used. I believe that is a bad solution because it would end up in regions covering the whole base and then fields are useless items. Both ideas are map effects and both suck. It's not the base design folks but if I affect the bases you will probably all hate me for it more than you hate this specific problem at hand. The time that a field lasts, the number per team, and the speed at which they can deployed will fix this problem.