There's not a whole lot to gain by fixing those things. The reason I 'fixed' PD was that it would fire at dead players' locations over alive players, which is pretty bad. It also tried to shoot at people through walls when there were players a little further away from it that could actually be hit. Those minor quirks with Coffin Maker don't really change gameplay that much. Edit: Also, to Unix: Don't know where you've got your numbers from, but you clearly haven't tried some of the items you're trying to call underpowered there. Unimatrix Shield is closer to overpowered than underpowered by far. It beats Solid Nutronium at both l1 bullet armor and bomb armor, and is decent against bursts. It can also be used on basically any ship you want it on whereas Solid Nutronium isn't. The drawbacks of -1 energy and -1 recharge are also particularly minor on those small ships. Semiwarp isn't underpowered, it's just a niche item. It's a centering item for terriers/weasels which also have the option to go for Nuclear Booster, which is basically an 'easier way to go really fast'. Avidyne and Impulse will likely get a small boost sometime soon. You're comparing usage rates of a Signature, niche emitter (Oracle) to Field Generator? What? How can you even compare the two, never mind comparing the usage rates. I'm pretty sure Power Strip is used more than System Optimizer as well. Nadion and Polaric are just new and underrated. I've been used Polaric for a while now on my warbird and if you know how to dodge the occasional Falcon Missile, it's pretty good. The only thing I would consider reducing on it is the burst damage. Nadion has already received a pretty significant buff a while ago. +4 bulletdamageup and +7 explodepixels really isn't a major drawback compared to the +1 energy it offers over ESPER.