How about we drop credits and use points instead? I don't like two point systems when we already have one that works well. And to prevent spam, we have have bricks cost like.... 20% of the player's points, minimum 20 million? I'm thinking we might only offer *really* cool things for "sale". Nothing ordinary or useless, yet nothing too powerful either. Some ideas: Super-expensive bricks for when you really need it. Expensive giving engine shutdown to someone random on the enemy team. Super-expensive "get 5 flags, no questions asked" option. Expensive warping of a random player to you (only one time per minute) - russian roulette flagger hunting Remove antiwarp from nearest enemy player. Give nearest enemy player an engine shutdown. Warp everyone in your vicinity. Full items Energy deplete everyone in your vicinity We can't have too much buyable stuff. 5-10 maybe. Definitely not over 10. Maybe only 5...