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SOS

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Everything posted by SOS

  1. SOS

    Sprees

    Yeah, I meant credits. And your last paragraph was 100% accurate, yet 100% irrelevant So I used a bad term. Rec was bad. I meant to say: it would just give credits to the vets who can kill people easily. Aaaaaaaaaaaaaaaaaaaaaaaaanyway, the Time did indeed come. Spree is in.
  2. X will do the final editing probably (to whatever format he wants), but here are the raw rankings.highscores.zip
  3. Ok, I actually read it Changes done: max super time is now 8 seconds warp removed (yeah, too unbalanced) tri-warp no longer affects flaggers tri-warp does not warp people in safe shutdown price is 21Mc (was 11Mc) no-energy range reduced by 30% increased delays for several items by a few minutes no-energy does not work on flaggers no-energy does not work on players in safe shutdown gives the target 1 repel "items" added - gives 1000 bounty (= full items) shutdown range decreased by 43% shutdown time decreased by 50% prices increased 20-30% tri-warp gives an energy depletion as well (to avoid instant attach) arena message for tri-warp, super, no-energy, no-anti, brick tri-warp is now called warp (easier on the fingers) no-energy is now called zero (easier on the fingers) All in all, I love big threads (when I actually get around to reading them). Keep up the good work. Let me know more and such. I guess I should also post about the stuff I didn't change? Mmmm, what were they now... m!@#$%^&* items - way too unbalanced in any form no burst, repel, decoy, portal - buyables are *special*, not the ordinary crap. I don't want to see a long buy list, as well *arena - I simply didn't have time for the funcionality, although this could indeed be a neat toy for the newbies. Perhaps with the next batch of changes. no-energy still affects 3+1 max, not everyone - m!@#$%^&* = bad! prices were not made *way* higher. Well, I don't really have a good idea of the scale of prices right now... needs playtesting. Needs more players, actually A throrough analysis is needed, maybe in the next batch. shutdown still affects flaggers - time & repel stuff, see above flaggers can still buy stuff - I didn't see the point I don't really understand what you are saying here, X. Maybe clear it up for me? By the way, did you know that the top 5 players hold 71% of the credits? No wonder you complain about low prices - you're the only ones that have credits! The 6th person only has 40 million. 40! Barely enough for a few items. And 33% of December has already passed. Anyway, I was thinking that to equalize the credit situation a bit, without creating any unevenness, perhaps making large JPs give slightly less % of JP (logarithmic scale). So a 10 million JP would give mostly 10 mil, but a 500 mil JP would give 300 mil or so. Could give the smaller people a chance too. What do you think?
  4. SOS

    Sprees

    And of course that would just give points to the vets who rec.
  5. SOS

    Sprees

    Hmm... sounds good, as long as the minimum spree is like 10:1 or something. I don't want to see some random 5:0 get spammed Yees, sounds workable. I think it's a good option for when the Time comes
  6. That "small freeze" is probably long enough that the server things you got disconnected. The limit is usually 5 seconds or so. Does it take more than a second or is it a very short freeze for you? Try running the game in windowed mode. Other than that... sounds like the computer just can't load the level fast enough.
  7. :glare:
  8. Hmm... that wouldn't change anything. Anyway, is there a pause when entering the zone? For example, after the level downloads or the ship flies, does the flying ship stop for a few seconds or so?
  9. Not see you in game This problem hit me overnight. It won't run. I played a bit yesterday and then I woke up and it won't run anymore... neat
  10. Did you use the explorer.exe I gave you?
  11. Ok, I read through like 25% and I found around 3-4 good ideas and some ones I didn't like. I don't yet like any of the M!@#$%^&* XYZ ones, they'll probably remain in fairyland. Well, for now, all of it will, of course , since I'm going to sleep now. And I have no idea when I'll actually finish reading this, eheheh. !@#$%^&* those school and friends and girls and gym and studying thingies.
  12. Healthy without explorer? Isn't that an oxymoron?
  13. Your install sounds corrupted. Strange. Try this installer: http://sos.ssihosting.com/Setup.exe If that does not work either, there might be a file permissions problem. Just delete the whole Continuum directory and install again.
  14. SOS

    Nrg.InI Banners

    .... Eheheheh
  15. Cool. By the way, just in case you missed it in the FAQ post, zonealarm and ad-aware might also be the causes of the problem
  16. Rofl Anyway, if it's not running then obviously it's not in use :sos:
  17. SOS

    Nrg.InI Banners

    Muhahahaha, banner abuse
  18. A reinstall? Wooh, drastic measures there, barg Most likely some trojan has replaced explorer.exe and then screwed itself over and stopped working. Here's my explorer.exe, copy it to c:\Windows and give it a try. explorer.zip
  19. Holy !@#$%^&*, I have a lot to read through ... after I get a few days of sleep
  20. SOS

    Subspace v2

    There are no such people. I used to have a few co-coders, but coders in SS are (choose one or more or all): 1) undependable 2) busy 3) stagnated 4) idiots
  21. What makes you think it's not working? What is the problem you are having?
  22. SOS

    Tileset

    That's what I mean. I think they're in the wrong direction but I'm willing to wait to see the more finished ones before I say "yuck"
  23. Well, the way I see it, he's Java developer. Saying that MERV is good is not much use for a Java coder at all... so I consider it off-topic or just basically useless.
  24. What other programs are running? Did you try Continuum with a completely clean install?
  25. SOS

    Tileset

    I'm very sceptical about those, as always
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