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tcsoccerman

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Everything posted by tcsoccerman

  1. Is that a custom form or linux?
  2. 1rst, the theory won't work because as some have mentioned, when people see their zone down they won't play. 2nd, all "zones" in one "zone" will not work either because their would be staff mixups, as well as subarena problems. too much as well.
  3. I've got an ugly version of the gamerecorder done. It is as i described in the spoiler above. If any of have enough time could you look at it and tell me what you think? You need .NET Framework 2.0 (and anything above should work). Download and extract the attached .zip. Create a team with at least 1 player. Open the team and go to Tools->GameRecorder in the toolstrip menuitem. Double Click a player and then try the 4 different game events. Make sure to try different things, especially on the shot event (check "On-Net"); Thank you ahead of time. Sourceforge(using svn):http://sourceforge.net/projects/digitalhockey Digital_Hockey.zip
  4. Congratulations! Your body is 75% effective as a human shield.
  5. Congratulations, your dead body is worth $5725!
  6. I can help whoever helps creatix. i've tried numerous times on my own and never could finish the task. i have lots of information for whoever takes this. aim=continuumtc.
  7. Detroit Red Wings will win it.
  8. I had kansas winning too in my backet
  9. i'm still a newb but the halo basing is still my favorite.
  10. Demetri Martin anyone?
  11. continuum wouldn't load for me once too. i fixed it by deleting some theme managers, like the kind that set your screensaver, desktop, icon size, all that. that fixed it for me.
  12. What do you think of priitk?
  13. oh sorry about that. i must have been in a rush. Thank you.
  14. i'm in a hurry so sorry if this doesn't sound nice. i need someone too compile the modules i made on the ASSS server. all the ones that start with troops. p.s. if server crashes somehow, it's most likely troops_reinforcements. i doubt it'll crash though for those who know what this means: coords=440, 570 and 560,570 ?starttroops and ?stoptroops need to be sysop arenas/troops/troops_reinforcements.conf for config
  15. Errr i have no new game system....so...Discretion?
  16. oh snap i fixed it. i said screw it and instead of adding it to the group, added it to the listview altogether. then because of this line lvi.group = lvg; it worked. w.e.
  17. idk, i'm just worried about this bug atm. for now i suppose i'll develop without the gruops.
  18. Can anyone tell me why ListViewGroup lvg nor ListViewItem lvi show up on playerlistbox. I do believe that a listviewgroup does not show if it's itemcount == 0, if that helps. c# coding. /*Player-Jersey-Position-Onice*/ ListView lv = playerlistbox; ListViewGroup lvg = null; MessageBox.Show("Adding player to list"); for(int i = 0;i < lv.Groups.Count;i++) { try { teamdata groupt = (teamdata)lv.Groups[i].Tag; if(groupt == t) { lvg = lv.Groups[i]; lv.Groups.Remove(lv.Groups[i]); } } catch{} } if(lvg == null) { MessageBox.Show("Creating new group"); lvg = new ListViewGroup(); lvg.Name = t.city+" "+t.name; lvg.Header = t.city+" "+t.name; lvg.Tag = t; lvg.HeaderAlignment = HorizontalAlignment.Left;//maybe? } MessageBox.Show("Clearing Items"); lvg.Items.Clear(); for(int i = 0;i < t.playercount;i++) { player n = t.players[i]; ListViewItem lvi = new ListViewItem(); lvi.Group = lvg; lvi.Text = n.first+" "+n.last; lvi.Name = n.first+" "+n.last; lvi.SubItems.Add(n.number.ToString()); lvi.SubItems.Add(n.position); if(n.Onice) lvi.SubItems.Add("Yes"); else lvi.SubItems.Add("No"); lvi.Tag = n; lvg.Items.Add(lvi); MessageBox.Show("Added new player"); } lv.Groups.Add(lvg); } those messagebox's are for debugging purposes ignore them, but do note that all 4 messagebox's are shown. t is a teamdata variable. also, when i add it to the listview's items rather than the listviewgroup's items, it shows, and it shows under a listviewgroup labeled "Default".
  19. it is now for me too.
  20. Is anyone else having trouble accessing Google? I'm using Mozilla and it can't connect..
  21. can someone compile my modules again? and also tell me how to set up the troops stuff for future reference? should i put it all in one folder? what win32 stuff do i delete? i can't run Linux because my computer's graphics accelerator is not supported anymore and Linux doesn't work for that reason. Thank you again. Edit: actually please hold on this for a bit while i fix some things. At least with troops_reinforcements.
  22. that's the kind of coding you show off with lol.
  23. i think top and down is not a good idea. it gives disadvantages to the top because if they press right while going down they will actually go left and same with left to right. diagonal maps on the other hand are always nice.
  24. the most i've taken on a bug is 3 hours. except if you add up all the time in my life i've been trying to get ASSS to compile. that's another story.
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