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tcsoccerman

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Everything posted by tcsoccerman

  1. i like the transparent div's/groups. i wanted that on my website, but am not good w/ graphics so when i made it in gimp it saved in a non-transparent supporting format. what image format did you use? Also, at the top it reads " Here you will find things such as free games, handy programs, interesting guides, and ". missing the end. I looked at the source and all the text was there, so it must be getting cut off.
  2. backyard soccer. thank you darkr3born for reminding me
  3. good to hear. maybe i can work on it during xmas break too. i'll probably be skiing all break though...
  4. On track again with microsoft surface, i've started a website at www.surfacehq.com.
  5. nice catch
  6. Anybody getting anything... look here
  7. There's so many possibilities with surface that there eventually will be very good reasons for an average joe to buy it. Once the sdk is released, people will be making never heard of before software.
  8. Oh, it will definatley be at least 2 years until they are seen in households. Only a couple major businesses have them, i think Hilton Hotels is one. NBC i think used it as well during the election. 10,000 dollars!
  9. It said unavailable, but i'm fairly positive this has relations with Microsoft Surface, which i've been keeping tabs on by reading the blog for some time now.
  10. I thought this problem was solved.
  11. Have your pet nutered.
  12. Just like last year, i'm going for the wings.
  13. pretty much all i can say too
  14. last version i played there was already bouncing bombs, and making bouncing bullets is very easy once you have the bouncing bombs.
  15. That's happened to me too before except i thought i was just using it wrong.
  16. Another update can be downloaded on sourceforge : here. I've added player printing, which prints their image, information, selective statistics, and shots on net. All game and game event data is saved onto file. View statistics with stat viewer. Game Recorder closer to finish, but still not very good looking. Now you install the program, rather than unzipping a .zip. Please point anything out that does not seem right, such as a bug, mistake, glitch, unfinished part, etc. Edit:I'd rather you download from sourceforge, but if you are lazy i've attached the installer. Setup.exe
  17. That is a huge map, and does not seem realistic to me to make such a huge map on a beta/new game. There won't be nearly enough players on at every hour to make a map even to fill a continuum size map. Unless everyone from continuum switched to stf...
  18. Well i added those classes, (Macro, Ship, Profile, Weapon, Item) and other stuff like that. It's just there is no way to implement it yet. I also started to work on the developer tools but that is very heavy, and dependent on .net framework, so that might be trashed.
  19. It's working better than the previous versions for me! (Remember my graphics card doesn't even support linux).
  20. Doc, how would u like me to contribute. Something in C or c# but not so much c++ for me. Maybe something in c Windows Development (like to set the controls (gun, bomb, forward, portal button, etc.) or macros, or create a profile).
  21. I think she is a great pick, and i support most of what she does. She supports gun rights. She believes global-warming is not man-made. I BELIEVE she supports iraq. I BELIEVE she supports drilling for oil in america. I'm not into politics what so ever so i don't know/remember the rest of her policies. It's hard not to laugh how McCain was staring at her !@#$%^&* the during the speech or w/e they both gave earlier.
  22. tcsoccerman

    Subspace 2

    yeh i'd just say use dcme except have the tile edit all sides, something like this: || - - - - ||
  23. Guess you'll have to wait for discretion.
  24. As it is now, we are copying the "commander"'s rotation, except you have to be in a certain region. then when you shoot, (on item eating tiles) a function is called to create and send a similiar weapon packet to where the turret is. Now to move the turret around would be easy, but too be able to command the turret not in that region (and item eating tiles) would be difficult. Is it even possible to remove a packet? I suppose you could set the bullet distance for that player to 0 but that is a problem because other people will see the bullet distance as usual (you know this already).
  25. wait this is ASSS right? or is it subgame?
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