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tcsoccerman

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Everything posted by tcsoccerman

  1. agreed.
  2. if i ever work on stf now, this is what i'm interested in. i'll let anyone know if i work on a specific one, but i'll probably start off with a button or text box.
  3. but you will have to do massive coding for both open gl and directx? like the same thing twice?
  4. Ouch! that's gotta hurt for you pittsburg fans, a home loss. you have no hope at winning now. red wings win already.
  5. in the game project, i noticed a directx folder and an opengl folder. can you explain what you intend to put/code in these folders? are going to do the same thing for both? just curious because it seems to me now that you are doing massive coding twice inorder to support both 3d renderers/engines.
  6. lol. finally watched it but had to stop 1/4 way it was...yeh. seriously, you're trying to become popular on an internet forum. Get A Life. P.S. the music sucked.
  7. i dunno, 9/10 is pretty convincing (if it's the truth).
  8. I haven't played hs in a while, but when i read the !@#$%^&*le of the topic, and latter the post, only one thing came to mind. This would just promote brickwarping.
  9. team email improved. double click on files and they will open digital hockey with that file opened, rather than just opening digital hockey. browse for files that aren't in the "team manager organization" (such as files in the desktop) saving system redone! saving is binary rather than text. this allows you to save images to the file, rather than saving an image path. this completes the email feature (the image path rather than image binary ruined it sorda). i'm trying to implement a "save as" button. do you think it would be ok to do an icon that is similiar to "save", but with two green arrows. are the icons not distinguishable enough? thanks again.. Digital_Hockey.zip
  10. Remember we had a topic about this .
  11. i'm impressed. jsyk the tiles were white.
  12. easy with ASSS. had to throw that out there.
  13. New Feature added:Team email Team email allows you to email selective people or grouped people (staff, players, scouted players). You can choose to attach files as well (team file or last game .txt). (Note:the "choosing" of attachments isn't completed. it always has team file attached atm). To use it create a team with some staff, players, and scouted players and check the ones to email. This uses digitalhockeymessenger@gmail.com to send messages. Also gamerecorder has made some minor progress. New icons as well. Digital_Hockey.zip
  14. Red wings will win it all.
  15. exactly how i pictured it.
  16. lol expert+through fire and flames+highest cheat hyperspeed+precision mode cheat+performance mode cheat
  17. I have hit 70% of notes on expert in practice mode.
  18. i doubt through fire and flames...and one...
  19. I liked it too. But, if i remember correctly, the ending sucked.
  20. Just because a song is hard to play doesn't mean it's good. One is a !@#$%^&* of a lot better than raining blood.
  21. i have one song to beat on expert, and the part that makes me mad is it's not even good enough to be a song. Raining Blood-Slayer.
  22. tcsoccerman

    Subspace 2

    Subspace : The Future is going to be more of an operating system than a game, given that it will be very functional and changeable. On topic, i would agree that top down view with added 3d and physics effects would be cool. For example, when a ship turns right it leans to the right as well, and stuff like that.
  23. for convenience i made the linux ready "complex" folder with the make.
  24. ?chat=cproject that should be a good chat to be on. the ssdev chat is probably even better though. i'm glad you'd like to help test, and i'll let you know.
  25. The complex's main gameplay has been finished! yay!. Inorder to get some decent testing in though, i was hoping some of my pals here in ssdev could help. I've uploaded the src and have everything set up in complex arena. IF someone could compile some .so's for me (complex_hill and complex_warp), we could set up a time to get together and test it. Thank you.
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