Since I know some people are curious as to what's happening with ASSS, and how long it will take before some bot features are rendered server-side and so on, here's the scoop: When we switched servers, a lot of modules had been untested in a live environment, which caused inevitable problems especially with differences between Windows and Linux. As a result, half of the functionality still remains bot-controlled (credits, buy, playerstats, events...), while the other half is server-controlled. I've been working on each of these modules trying to fix them, iron out the bugs, and get them in a usable state; progress is slow, but surely getting there. List: - Credits (there's a problem with the formula - fixed ish but not rly) - Buy (fixed & implemented) - Events (need more thorough testing, but I believe to have fixed the original crashing issue) - Fix MegaJP (I really have no clue wt? the module does)