Anyone interested in this? Bascially would allow easy development of any program using the subspace protocol (bot/client/biller/another game) Hides all the nastyness of encryption logging in etc etc and provides basically Connect (speicify host) //client Bind(port no) //server Start session(encyrpion type (null/subgame/custom/continuum ) A variety of SendPacket method (in any one of the many subspace ways, normal, reliable, stream, chunk etc) RecievedPacket Event Allows multiple connections. I'm working on it at the moment, but interested to see if anyone would find it useful.