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Kilo

HS Dev
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Everything posted by Kilo

  1. If you won't play legitimately, why play at all?
  2. To the first: No, that's what you do if you want your account reset.
  3. yes
  4. the simple answer to your question is that it became unimplemented
  5. Kilo

    league?

    I wonder how many times we'll answer this question
  6. Kilo

    Quit

    "less qq, more pew pew" "no" "time to nerf javelin again"
  7. Kilo

    Events

    maybe
  8. Kilo

    Base Hunt

    apparently you don't remember base 3 at all
  9. Kilo

    Base Hunt

    gud plagiarism
  10. They call that a "jackpot," which already exists.
  11. I'm ashamed of you helpers, obviously when it drops all packets but one that means it's blocking trace requests at/to those hosts. Neither of those traces is helpful, they don't show anything unusual. What exactly is happening when you try to play EG?
  12. Kilo

    GO DIE PC

    If you use that feature, you're a coward and insecure about reading e-text.
  13. Kilo

    Base Hunt

    Who cares about how many tiles it uses as long as it looks good I don't think we're going to have weapon-nullify tiles in the middle of paths like that. Also the walls being somewhat curvy is fine but it looks like they are just really adding to the choking of the choke points, which isn't good.
  14. not to mention that if you typo // you could end up pming someone instead
  15. but i didn't join that game
  16. He means '?target
  17. not to mention checkmate is the end of the game
  18. who would care enough to post a screenshot in the first place checkmate
  19. that says 891 either way, photoshopped and even if it wasn't, getting bounty in the easy era oh nooo
  20. Kilo

    Base Hunt

    That right there is a base much better than most.
  21. Obviously there have been a lot of people asking for new bases, so we're going to open this up. If you want your base to be seriously considered for the next round of maps, follow these guidelines. - 15-tile-wide-minimum corridors for the main path, with minimal cover/obstacles unless the corridor is significantly wider. - All walls along the main corridor are three tiles wide minimum, unless the corridor is significantly wider than the minimum. The outside border should be four tiles wide in general. - The flag room is at least 1500 tiles in area not including cover. - There should be at least two instances of alternate paths players can take, these should be 6-8 tiles wide (see reference: current base 7) - There are at least two 30x30+ rooms in the middle of the base. - Keep diagonal walls to a bare minimum, and if they're on choke points extra space should be provided. - Excessively rigged bomblines are prohibited. Any bomblines should not focus on choke points, have gutters on the end, and not constitute a significant gauntlet inside the base. - Anti-thor tiles are only to be used around the flag room. The flag room border should be 5 tiles thick. - Obviously these bases will take up more of the sector than the current ones do. Feel free to design your bases for a particular sector around the edges, just keep in mind the entire flag room has to be visible to someone with a 1024x768 display from outside the base. You have a better chance to get your base added if you can modify your base for multiple sectors. Also don't modify the sector walls themselves, please. Sound easy? Then let's see what you've got. P.S. No need to do regions, that's our job. Any submitted bases may be mercilessly and shamelessly edited to fit these guidelines or any other guidelines we have in the future. Feel free to submit untiled bases, someone else can tile them. However if we get 7 good tiled bases we will probably use those sooner.
  22. Kilo

    Quit

    Whether or not something is aimed at me, doesn't change whether it is a) wrong b ) dumb c) whining. I didn't realize things said in a public chat weren't open for anyone to respond to People then take my response as a personal attack and then make it personal with me too. I don't think you watch very closely what goes on in any case, only occasionally do I "act like a three year old" (in this internet game,) substantially less often than the average.
  23. Kilo

    Quit

    I'm participating in a discussion, don't really know how I'm blowing anything out of proportion here. Might want to step back a bit because regardless of what happened or didn't happen before, you are now the one coming out of the woodwork with unprovoked attacks.
  24. Server glitch? Come on. Someone, either you, or someone with access to the bot, took the money away. Stop making threads over this kind of thing, srs.
  25. Kilo

    Quit

    (you did it in pm, not pub chat, but ok) Like I said, it's your prerogative. I don't know what internets you visit, but in the domains of common sense, mods are held to the same standards as everyone else when it comes to interacting with people, the higher standards are only regarding the authority they've been given. I don't care if people that stir up trouble don't like how I deal with them. I don't care if people that whine over things I do don't like me brushing them off as irrelevant. I wouldn't expect anyone in my position, or any of the other staff in Hyperspace, or in any other zone, or in any other community, to treat me with respect if I was rude to them. Whatever you might expect, it doesn't change how things are here. Don't delude yourself into thinking your statement was anything less than inflammatory, especially given your own history of stirring up trouble. If it was not your intention then you could have either made it more clear after the initial reaction, but you declined to. Since it almost exactly mirrored the OP's experience, let's remember that the OP was the one cursing, insulting, erupting, not the other way around. In that case, I guess I can see why you made the comparison, since you are the one making posts (with allcaps, no less!) over something that was said to you. Troll moar.
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