DCME usually adds a custom eLVL tag in the file to indicate a lvz file associated with the map. It doesn't seem to be adding it properly, though... I'll have to look into it later. #boss.lvl @ OpenMap, Bitmap info header: --- Color Depth: 24 --- Size: 304x160 --- BiSizeImage: 145920 --- Compression: 0 #boss.lvl @ OpenMap, Bitmap info header: --- bfType: 19778 --- bfSize: 146176 --- bfReserved1: 145976 (145976) #boss.lvl @ Openmap, BMPData is read from lvl file #boss.lvl @ OpenMap, trying to read eLVL data #boss.lvl @ eLVL.GetELVLData, eLVL header info: --- magic: elvl --- size: 200 --- reserved: 0 #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (10) at 145989 #boss.lvl @ Name = #boss #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (11) at 146009 #boss.lvl @ Version = 1.0 #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (5) at 146029 #boss.lvl @ Zone = #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (17) at 146045 #boss.lvl @ MapCreator = PsyOps #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (19) at 146073 #boss.lvl @ Program = DCME 3.4.13 #boss.lvl @ eLVL.GetELVLData, Chunk loaded: ATTR (15) at 146101 #boss.lvl @ TilesetCreator = #boss.lvl @ eLVL.GetELVLData, Chunk loaded: DCID ( at 146125 #boss.lvl @ MapID = 2B617057 --- Mbox prompt --- DCME - Invalid eLVL chunk size;48 --- Mbox result --- DCME - Invalid eLVL chunk size;1 [...] Map loaded successfully Reading '' Attempting to loaddd ''