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Everything posted by Samapico
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and my axe!
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Nah I can't make it Saturday
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I feel bad... I missed it goddamnit...
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There are a few old farts in the 17th chat still... But yeah...
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Just noticed... the tooltip text of the donation progress bar says: "120.00 of 0 goal received." ... Wtf does that mean?
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Sooooo... you registered to reply to a nearly 3 years old topic?
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Note that even with chat hidden, it is still possible to 'write' text. You're right Brain... he's pretty consistent so far in terms of lack of interrogative punctuation: http://www.subspace.co/topic/27184-installation-of-continuum/ http://forums.adobe.com/message/5766374 http://forums.guru3d.com/showthread.php?p=4673426
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Yes, they are nrg/10s. Just like the min/max recharge values shown in ?shipinfo, which you can use to figure out your real recharge rate as well. Not sure what you're saying about them being hardcoded, though... they're not. It's the values that are configured in the arena's settings.
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We have concluded that HP was just trying to push its shitty OEM software. Also, according to the interwebz, HP MovieStore is set on a scheduled tasks. So the timing with DCME might just have been a coincidence.
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How about this: http://puu.sh/4ixO5/33a9cedddc.jpg
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First version of the hangar module has been released for backers... wee... http://puu.sh/4ixj6/ebd0150720.jpg Edit: There's actually around 3GB left to download
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Did I end up fixing the generator in DCME? That was so long ago...
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... But it can then be officialized by zone staff
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What are you, the NSA? I got quite a lot of 17th Parallel stuff
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Read this topic: http://www.subspace.co/tutorials/article/3-why-will-continuum-not-load-for-me/
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If you gave a valid e-mail address when you registered it, you can get in with another name and use ?lostpassword nijaku
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Ok, you design your ships with an opaque plated cockpit, and have fun seeing where you're going when piloting it
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That's kinda dumb... But Advanced Search -> Author = Xog seems to pull more results, but I didn't find a way to filter only topics started by you, it listed all topics with a post from you. But there were only 4 pages of results, so maybe you'll be able to find what you're looking for... I took a quick look, didn't find anything that seemed to relate to what you said. Edit: Yeah, there is a setting for "Limit "My Content" results to X days". It's currently set to 365 days. I don't wanna blow up anything, but I'd guess with the relatively low post count we have here it could be set higher easily?
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It looks like a Baseball team logo lol its nice
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Psythe probably broke it
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I was just assuming for the shields part... But Freespace / Freespace 2 had those. You could transfer energy to a particular side too. Was pretty cool... As for subsystems, I understand that you could lose some parts of your ship (a particular maneuvering thruster, or your guidance system) during a fight. And you'll be able to carry some kind of repair bots on your ships to get some repairs done without having to dock somewhere. Again, Freespace had most of these mechanics (though probably not as detailed)... but Freespace was only a combat game. A great one, though. But it was a series of missions, no open-world, no trading, etc.
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Do you remember which one? These things are pretty long...
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This isn't subspace... you have more than 4 arrow keys to keep in mind. I'm sure some automatic countermeasures wouldn't be so far-fetched... You'll probably have to balance out your shields and distribute your power throughout your systems to adjust yourself in combat, so I wouldn't mind the computer taking some duties by itself But if it's like Freespace or Freelancer, you still had to launch those countermeasures. And if you ever seen a real fighter jet throw countermeasures, you'll see that they throw about 10 or 20 flares to try to lure the missile. It's not like 'I hit this countermeasure button, the missile goes away'.