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Everything posted by Animate Dreams
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Wtf? I'm too busy beating Holes's face in to go on a journey for vagina. It's not like there's tons of it online, or anything.
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Yeah, I'd come up with about 3 separate clan strategies for next round, before remembering that you can't transfer items. -.- That really cuts down on clan work. But it is a necessary evil(as I proved this round). Some obvious changes to your outline: 1. Size gap is multiplier of 4, not 3. 3. !@#$%^&*uming banks don't change, you're right, because when you add compounding, Free Savings's seeming 24% actually ends up as more cash than Super Savings, and it doesn't even have the 8% taken off for withdrawal. Except, you're still missing something about the way the banks work.... 4. Bank has a very good growth rate, but for at least the first 10 days, UP is better. By far. If you spend 100k on UP and bank 900k, you're making a massive mistake. 8. The best sabotagers this round spent most of the round on 500 spies or less, and only just recently upgraded to around 2k spies(I've been keeping tabs on the whole top 20). 5k is overboard, and I don't think spies give you near as much money per hour, anyway. But I think training soldiers might actually lower your attack/def overall, since untrained work as both(not sure). However, it seems like untrained troops die way easier. I'm still working out troop management strategies. 9. Sentries are the anti-spies. They're godly, probably more important than spies. They aren't this round, just because few people seem to know how to handle ops. 11. A strategy I've considered, but in reality, it's probably just best to keep your thors/s-s low anyway, and bank everything, instead of betting on attacking, then buying everything at the end of the game. It's awfully boring, and pretty lame, but it's currently the easiest way to win. 12. Actually, you should always sabotage what they have most of. The more they have of an item, the more they can hit at once. It does more damage to them that way, and when you consider that you can sabotage everyone, it's a legitimate strategy. 15. Part of why I did so well was my inpenetrable defense. Since I was the first one to max out UP, for most of the round, I could make more money by defending against attacks than I could by attacking. This is something that will change for each style of play and each strategy, and even each race. You shouldn't globalize "attack > defense" like that. However, if you play Levi next round, you probably want people to hit you. They may gain 2 mil now, but the troops they lose will lose them 100mil over the course of the game. Clan play: No transfer system breaks this strategy. And I think I'll keep my strategies for Penis members. But it's basically the way I've done things this round, except I spread out items instead of giving it to the person with anti-warps(since less items means you can sabotage less at a time), and didn't bother even considering race. I think the Vacation thing probably(hopefully) completely locks your account, to the point where you don't gain, either. Otherwise, it'd be extremely cheap. Oh yeah, you gonna join Penis next round?
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Polix, Aileron said he didn't get rid of all the items. He didn't want to track down each individual item, and he said some of the accounts didn't have enough hacked items to warrant a reset: http://forums.sscentral.com/index.php?showtopic=14153
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Dun bother to play this homo game.
Animate Dreams replied to Gravitron's topic in General Discussion
Thanks for you input. -
Erm, people hacked by creating scripts that would create new accounts, transfer the items to a list of players, then reset, and continue the process. So yeah, they are fixing the hacking problem. People already thought of exploits for the new system, but they're going to be at a much, much lower profit, so I don't expect they'll be used a lot.
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Maybe it's just me, but haven't I heard you give similar speeches about certain 2D Spaceship games? Anyway, thanks for the items.
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The 30th? At midnight? And does the new game start immediately?
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Well, either way 11 is a good number, I guess.
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ROFL... you probably don't have enough spies... I keep over 500 at all times, spies !@#$%^&*ing rock
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All I see is Aileron's post where your accounts got put on probation for having hacked items. So don't say you never once cheated, I'm not so stupid I don't know how to read Aileron's posts.
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No, most people kinda stopped after hackers ruined the game. I know there are good players on here. As the matter of fact, the only reason I tried so hard this round is because I went in MG once and the hackers(i.e. RedWaller and Holes) started talking trash. Then once I found out they were hackers, and they kept talking trash, I resolved to beat their faces in, which I think I've done pretty effectively. After sabotaging 90 of RedWaller's thors myself, and my friends probably took that many more combined, he got so pissed off that he ended up sending his thors to Beef - even though he's an MGer, he's part of my clan. LOL. So after that bit of ownage, I know the hackers haven't got a chance of winning. But yeah, that's why I've been such an !@#$%^&*hole this round, so I could humiliate the hackers. For all the trash they talked, they can't even beat me when they've got hacked items. I should show you guys some logs from when I went in MG - if you thought they were angry when half of them got banned, you should see how angry they got when I beat them. As for next round, a lot of the major flaws are gonna be fixed, I think. Though, I still think it's way too reliant on unit production. But I do look forward to actual compe!@#$%^&*ion next round, and I'm eager to see how well our(our being Penis's) strategies are going to work. And if the hackers play again, I look forward to beating their faces in again, too.
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Deadly shooting at Virginia Tech
Animate Dreams replied to Animate Dreams's topic in General Discussion
I remember watching a video, supposedly unbiased, on the history of gun laws in America. It kept showing people who spoke out against gun use, then it would show someone who was for legalizing gun use, and then go into detail about how they got shot and died. For example, Raegan. He advocated gun rights, and got shot and died. It was pretty funny. -
Deadly shooting at Virginia Tech
Animate Dreams replied to Animate Dreams's topic in General Discussion
Lol, they weren't even worth a chuckle. I have another joke, it's much more tasteful. It's a blonde joke. Check it out: Spoiler! --Click here to view--blondes r dumb lol ROFL. -
if you actually need to sit down and work out strategies, you're trying too hard Lol, I don't think you understand. This game doesn't take a lot of skill, but it takes some. If it wasn't for transfer services, there would only be a very small amount of compe!@#$%^&*ion. If you have no strategy to this game, you're going to lose, it's very simple. I'm not saying I spent hours strategizing or anything, creating a strategy can be something as simple as, "Hey, let's go all spy". Which we actually considered. That didn't last long. >_>
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For me, it was interesting until the 13th, which is when I won and started buffing my other penises. The hackers are the only ones that kept it interesting for that long, anyway. The hackers are still trying, but it's fairly pointless, I'm still outproducing them all. Next round looks hard, though. My friend and I sat down and tried to work out a couple strategies, and nothing worked. I'm also kinda worried that all the possible strategies are gonna be labeled as exploits and taken out, which is going to take all of the skill out of the game.
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Deadly shooting at Virginia Tech
Animate Dreams replied to Animate Dreams's topic in General Discussion
Lol, rootbear... those aren't funny at all. Not even because they're offensive, they're just legitimately not funny. That's like saying, "VTech got shot lol". You're supposed to have something clever there.... -
You don't seem to have enough troops to take my money. Troops mean everything. You might think your interest beats what my troops put out(doubtful), but you definitely don't outproduce me when you include my interest from my bank along with my troops.
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Can you elaborate on this? Does that mean 11 per day, or 11 against any individual player?
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I stopped wasting my cash just to keep top spot, lol. I'm banking now.
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http://news.bbc.co.uk/2/hi/americas/6560685.stm Just letting you guys know... there are a few SSers there, too.
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Erm, no need to tell everyone how it works....
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Lol, I agree. It's broken. But at the same time, if transfers were disabled, there wouldn't be any compe!@#$%^&*ion. Only person who was anywhere close to me(before this last donation by attraction) was Holes, and he got all his !@#$%^&* from hackers and friends. Next round is going to be interesting.
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All my money, LOL. You're so clueless.
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I really don't like the idea with the UP. You ought to be able to max out UP. The game is already too dependent on amounts of soldiers, increasing the amounts isn't going to help that. Besides that, the UP is at a point where most people will probably max it out before the game is over, but while some will do it right off the bat(well, probably at least 10 days), others won't do it until near the end of the round. But regardless of play style, it's a turning point of your strategy, which should change as the game progresses. Games that require the same actions throughout the round aren't interesting. This way, once you reach max UP, you move on to something else. Maybe you want to max covert level, maybe you already have(probably bad idea lol), maybe you want to build up items and try to take top place by attacking the most, or maybe you are going to start banking your extra income... etc. The turning point is much weaker and has much less impact if it's so hard to define when you max out. You could argue that it adds more skill, since everyone is going to have to try to figure out when it's going to be most beneficial to stop working for UP and move on to something else, but I just think that means the current income system isn't perfect. Right now, you should always go for UP right off the bat until you max it, and I think that's going a bit overboard. It shouldn't be so obviously valuable. It would be best if it progressed slower, so you will have to balance getting UP, training soldiers, buying items, etc. You might do those things in completely separate phases, but it's still more of a balance, instead of priority 1: get UP, priority 2: get defense, priority 3: whatever else. As for the turns, I'm not sure that system will work alongside a bank that gives you interest. It seems to me, if it's so much easier to not get attacked, someone who just banks all their stuff all day and only spends cash on UP can wait until the very end, and buy up a ton of items, and win. Everyone else who has wasted their resources on attack power that only helps them a tiny bit, and has taken soldier losses from attacking, just won't have the cash in the end. They will have gotten SOME cash by attacking, but I doubt it will match up to what you can get by banking. But at least the Transfer system is gone... if it was still around, turns would be worth so much that people who banked and sold their turns would have no problem winning. I still think it's a move in the right direction, but I think either the interest or the turn decrease will have to go.
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Lol, you're still BSing about how much attack you have. I still have more defense than you. You lost way more attacks than you won, and you don't have the soldiers to continue attacking like that. Besides, you still think 33 mil is a lot... and I always put my money in the bank. You haven't affected me in the least. The only reason I had so much cash is just because I make it that quickly.