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Cheese

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Everything posted by Cheese

  1. and theres hopone as usual
  2. Cheese

    ?antiturret

    +1
  3. Cheese

    ?shipstatus -c

    +1
  4. oh i get it it was silently failing because it was 2001kb and because it sucks it would be nice if it actually tells me things, like if it actually attached the file or not no bars, nothing . New Text Document (4).txt
  5. Cheese

    RIP DS

    who? lynx is fine
  6. click more reply options, then try to upload a file what happens after the circle thing goes away? nothing. and it has stopped uploading my files completely
  7. Cheese

    RIP DS

    it died exclusively to mismanagement and nothing else whatsoever
  8. how many views does this thread have subtract that number from the clicks, as they are people who already play this game and read these forums
  9. can you fix the post file attachments so it actually displays them?
  10. 1360x768, a nonstandard, non4:3, non13:9 resolution also it seems dx7 struggles to render when system is under load in conditions where the others do not heres a screenshotnow that f8 works wtf forums eating my screenshot now with its terrible uploader ill figure it out later
  11. Cheese

    ATTN: P Nut

    this is what i see:
  12. helptext still says 8 and not f8 fyi
  13. additionally, when you are flying away from base, it is difficult to determine your direction of travel, as there is no minimap or something similar yet, and even if there wasnt, as a long time ss player, i truly miss the parallax of the starfield you can also have the ship model slightly move off center (lag behind with phase offset) in response to acceleration in a certain direction
  14. so its pretty well known that ending a fg kills the zone for awhile what if there was a way that it didnt end? so suppose that you gather flags normally score goals & get kills boosts jp but what if you dropped all 12 flags, and then won HALF of the jackpot? and what if the other half still remained, and then all 12 flags instantly randomly respawn in the same base as they were dropped in, and noone was warped to center? naturally the jp formula can be modified accordingly what this means is that if there is an attacking team in the same base, statistically they can be averaged in the center of the base, and both teams could have some deviation from having half of the flags, and the fg could continue this will also stop douchebags from dropping all the flags while everyone is centering and killing the future fg
  15. performance is legions better, so now you can work on gameplay mechanics :3 it appears that you fixed the bullet lag, and bullets seem to be working properly your wall collisions are still off it appears that you actually gain velocity after hitting a wall it looks like you temporarily set velocity negative, and then resume to modified original velocity if you fly next to a wall, with no thrust you can watch the ship oscillate next to the wall dx7 has a rendering defect in fullscreen the bg is rotating as well, and the picture you use is a rectangle, so there are parts of the screen not covered by the bg rectangle the picture may be resized screenshot taking doesnt seem to work anymore cant use opengl sometimes, throws "windows exception"s got int div by zero, something else and then it works other times
  16. lets see if donation money actually gets used...
  17. 4) python is for newbs use C
  18. Cheese

    Zone Down?

    ty dr b
  19. rotation is from 0 to 40, where 0 is vertical, and increments counterclockwise meaning your normal rotation math will need a 90 degree phase offset 2) pretty sure rules explicitly state no third party programs 3) you should try developing for the open source ASSS server platform for subgame its a lot of fun, and you will learn a lot about how the game functions
  20. pretty sure this forum has a "watch this thread" feature, which will email you whenever someone posts in the "zone down" thread
  21. idea: ?buy reset price: 25M resets the zone, and gives the player that buys it a x2 boost to money&xp the until the next time item is bought
  22. also, this is the main reason i keep telling you that you need to test your changes on your own computer, and only compile them into hs after you know they work
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