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Cheese

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Everything posted by Cheese

  1. id like to see your source code, if any exists
  2. thats compiling a module, not loading a module vastly different is it a python module? if so, you have to actually install python first also i dont think u even have to compile py modules python sucks, use C
  3. forward zones port +1 in your firewalls
  4. the field i had in mind was a deployable square like current fields you could create a seperate item with a different name with effects radiating from a players ship like the autocloak one thats also a interesting idea ALSO, YOU SHOULD MAKE THE RADIUS SQUARE COORDINATES, THEN HAVE CORNER LVZ SIMILAR TO FIELD CORNER GFX, AND HAVE THEM BE SCREEN COORDINATES, AND THEN SEND THEM TO THE PLAYER WITH THE ITEM, SO THEY CAN SEE THEIR EFFECTIVE RADIUS. FOR THE ITEMS YOU ALREADY HAVE IN, LIKE THE AUTOCLOAK ONE.
  5. why are you wasting your time when the game already has windowed and fullscreen options?
  6. seems to be working ingame thanks whoever
  7. abuse items and other players will think you are good and when you run out of items, suicide for more then buy antideath, which allows you to suicide even faster
  8. that was fast looks good as well also, you ended up doing exactly what this game does lol
  9. ive used git, and it worked well github does sound like the best option for a code repository
  10. the people in charge of the donation funds are incompetent, and they paid like $1000 for a website layout as per http://forums.trenchwars.net/showthread.php?42545-New-Trench-Wars-Website-Design also note the $0 for development i set $50 aside for incentive for me to make a specific bot, but i was too busy irl to get past 80% completion
  11. the directory system is the only decentralized way to find servers centralized control means complete failure when your server dies and goes down forever decentralization is the only reason this game is still running however, u should have it attempt to draw from a centralized server first, and if it fails use a list
  12. u should have a blink diamond on uhjk instead of just 1
  13. thats all that billing is names, info about names, and links between names and if he is wise the client will have nothing to do with ssc
  14. http://www.trenchwars.org/donationdetails/
  15. polix, i strongly suggest you talk to tw about rerouting some of their ~$5000 they have sitting around into your campaign
  16. Cheese

    ?antiturret

    wrong even if brain notices, he doesnt add anything anymore hes completely done with the zone if you want something added, you are going to have to do it yourself
  17. mgb forums too dead to terrorize, so you move here? :\
  18. Cheese

    me being selfish

    it annoys everyone, not just you
  19. tl;dr this will stop fieldspam and will make them more fun
  20. bring back (S) in ?lancs then add (D) for the lancs that are dead then find a way to add (E) for ppl with evokers and their ship #
  21. fields have always had a history of abuse, so maybe its time for them to be reengineered firstly, what if each ship had a field generator without buying one, and there was a ?buy fields category when a field enters, it would be named , since there could only be one per player out at maximum. they would not have to buy a field, they would not have to waste their time flying to b8, the most boring thing ever. instead, they would have a delay with a certain amount of randomness set by the field items they had purchased, such as fielddelay -100 or something. delay would be very long, > 5 mins, since everyone would have one players could choose from positive effects for their team or the current negative effects for the enemy team system. possible item effects: fielddelay fieldfiredelay fieldweapon fieldweaponlevel some weapons would have inherent properties, like repels would have -delay, and bursts would have +delay, and full charges would have to randomly be prized to a random person inside the field, and perhaps even random super or shields greens could be used by friendly fields. friendly fields could also do things like randomly generate greens inside the field, to be collected by anyone to recharge items, but that wouldnt stop some greedy bastard from flying around the field and hogging them all, so they could just be prized directly to ppl inside the field. additionally, theres nothing stopping a field from having mixed weapons/properties, so one field could be both friendly and harmful at the same time, or firing both bursts and repels, etc, but that would detract from the purity of the system. additionally, it sucks trying to figure out whose field is whose, so lvz should go out with a green circle for friendly or red x for harmful, and another indicator whether that field affects your ship or not. lvz supports transparency, so this can all be done by the corner gfx.
  22. idea: bomb shields different color lvz than gun shields
  23. only 1 button also only newbs use //
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