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Cheese

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Everything posted by Cheese

  1. pew pew pew FWOOSH FWOOSH pew pew
  2. hes serious
  3. id like to see how you do reps&wormholes, as im currently trying to reverse engineer priit's stuff
  4. cool story bro
  5. http://googlesystem.blogspot.com/2009/08/google-translate-equilibrium.html its very easy to use
  6. they do http://translationparty.com/#10210225
  7. can u make a black one with just the shield centered in the middle and nothing else? elegance in simplicity is the #1 rule while designing tshirts
  8. next up: bullet collisions & explosions
  9. no servers? start your own aus server
  10. i think your debug info needs some \n lol
  11. Cheese

    new evener

    all easily done
  12. Cheese

    new evener

    thats whats great about this system, it is completely lag bulletproof you can even leave the zone and remain on your team although distension went as far as having permanent teams
  13. keep in mind most ppl dont know what quads are
  14. Cheese

    new evener

    its there because it worked well in distension
  15. Cheese

    new evener

    gonna write down my ideas for when i finally get to sit down and make this in a month or 2 each player will have a weight each team will have multipliers player weights time played xp ships value - logarithmic -not used fgs won - maybe w:l ratio team multipliers flags dropped flags carried time with flag majority / total time bricks/fields/thors used in x time # summoner/evoker * seconds - maybe / team players each player will recieve rewards proportional to their time played time played * jackpot / round time each player will be set to a team and locked to it by a list by name they will also have a amount of time before reassignment is possible proportional to jackpot players maybe able to recieve a small reward for switching to losing team - maybe
  16. cool 1) do u mind if i use these sometime in the future? 2) could you please see if you can export each ship model into a direct3d .x mesh file and post them too?
  17. spidernl can move the ?attach event to the attach packet handler in game.c if he chooses however, the ss client will stop you from attaching without having full energy, and will never send it probably and those ships already come with a starter kit
  18. Cheese

    physics

    i was meaning more specifically mathematically like the process the client uses especially when there are 2 repels used and repeltime is 100000
  19. means ppl making lvz didnt have bg as pure black
  20. Cheese

    physics

    does anyone know any good explanations of ingame physics? specifically regarding how wormholes or repels affect ships/bullets? so far ive only been able to find http://wiki.minegoboom.com/index.php/Physics regarding wormholes
  21. notice how he keeps saying it
  22. you mean "zone host" instead of server there arent many hosts left these days
  23. keep in mind that the only people who will bother to work on your client will probably be the same people that are writing asss
  24. buy a new computer thats how you change how many bits you have you can only use modules for that number of bits if none exist, you have to recompile
  25. python sucks, use C lol set a ?local_password
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