The SS code would probably be of zero usefulness. There's really nothing that's "unknown" about this game, so existing code wouldn't help a bit. Neither would Continuum code help, at least for me, because 1) I'm using a different programming language, 2) I'm doing things completely differently. So existing code is pretty much useless. Time is the only resource I need. Desperately Oh, and by the way, I was already planning on 2.5D right from the start. That's a definite feature I'll probably leave plain old 2D support in too, it should be quite seamless if I can pull off the graphics engine right. Right now, I've got a plain old 2D one but it's just a prototype and integrating 3D should be easy-ish.