Jump to content
SSForum.net is back!

Lynx

★ VIP
  • Posts

    2397
  • Joined

  • Last visited

Everything posted by Lynx

  1. Why are you holding the t on not? That makes no sense.
  2. I personally don't like torrenting, I prefer warez site where you dl from multiple parts from rapidshare/megaupload/etc. But then again thats personal preference and how much time you have sitting there and opening links. Yea, its sandbox style gameplay. Riskier, though. -L
  3. Lynx

    Boxxy

    I am always mentally sick when I watch these videos, because all I can feel are two completely opposite feelings. Part of me wants to hit her, the other part of me wants to plough her. I think that if there was ever a reason to use rape to correct somebody, there it is. -Lynx
  4. SSF was better when we could flame people for lame threads like this. -L
  5. I'm in that group and have talked to quite a few people I've not seen in a long time because of it. -Lynx
  6. Bollocks. I wouldn't go on the internet if I couldn't anonymously flame people. If you don't want to get flamed, make a new name and don't let anybody see a picture of you. Ez. -Lynx
  7. Mm, good reply.
  8. Lynx

    SSDL

    I see absolutely no harm in handing the raw files to L.C. - it's not like he's going to destroy the work you've created. What you've done over the years is very admirable, but after reading this I can see L.C. trying to help, and you mocking him for doing so. I try to put this in a way that doesn't offend you, because you being willing to spend money on this game is an asset to this community - but SSDL has stagnated. If L.C. can do something better, why not give him the chance? Why make things hard for him? It's no secret that this community has depleted majority recently, so why not do what you can to help him? At the end of the day, what L.C. wants to do isn't going to harm SSDL in any way what-so-ever. What L.C. wants to do is mirror SSDLs files elsewhere, therefore only help this community as a whole. You can shout as much as you like that he's crazy for wanting to do such a thing, but I just don't see that logic. If L.C. can be bothered to do the long and frankly boring as fuck monotonous job of sorting bland and boring files for hours in order to help this game, I say why stop him? If anything, mining your data is just causing the stagnation and slow down of production in this game. -Lynx
  9. Whut up.
  10. The zone, no matter how cool it is probably only matters 30%, while the community the zone has is most important... To me.
  11. I still can only view lowfi on iPhone.
  12. ...
  13. It looks fucking awesome.
  14. I can only use lowfi on my iPhone which is extremely frustrating - because I can't reply to pms etc.
  15. Lynx

    Jobs

    It's true, but back when Bush started, he was high on the opinion ratings too - just wait for the glamour to wear off before the press start becoming more cynical in their posts. -L
  16. Yes it is easy to find holes in 2D being your only option for development, but at the end of the day (let's be realistic), how good of a 3D game are we going to get from one or maybe two developers? I see absolutely no reason on creating an entirely new game - [because that is what a 3D game would be - completely damn different to Subspace] when all that is going to require is a shit load more code, for those who are actually going to make zones 3D - a shit load more work, and inevitably a shed load more problems which the community (as development is currently doing) obviously don't have the time to correct. You're asking me what successes I've had? I've administrated zones for a damn long time, therefore know what works in a zone and what doesn't, and I have a good idea of how much more code it's going to take not only for the developer of the project to create a 3D version of subspace, but how much more our current (thin) developer community is going to have to learn to make something woth-a-wank out of it. The simple fact is that only one zone has savvy enough coders to take advantage of 3D - Hyperspace. How much Subspace as a whole will benefit from a 3D spin-off - I don't know.. Time will tell (if 3D ever gets completed to a playable standard), I guess? Furthermore, the as soon as 3D steps into the equation - it's not Subspace. It will lose it's feel completely, so unless you get some damn good addictive gameplay out of it, it won't last. Of course, I say all of this not knowing exactly what kind of 3D you're aiming for... But I think you get the gist of where I'm coming from. If we've still got a for-sure Subspace feel, and maybe some 3D features (which will look... Odd), then it will probably be cool, and if 3D is easy to implement for the newbs, then great.. But again, time will tell. In my humble opinion, I'd say make a Subspace clone first, then work your way up from there. Fixing current bugs, and making improvements where we need improvement. If I wanted to play a 3D shooter - I'd get the XBox alternative. Ultimately, though - if 3D is what is keeping you active on whatever project, then keep doing it. For anything Subspace, only do it if it's fun. If it's not fun, then don't do it. Everything I've seen from any developer so far has been amazing, and I don't intend to cut anybodies morale or anything, just stating what I think... (On a side note to what I already wrote to Sass originally: It is still a completely unquantifiable argument. We've had masses of originality steam from our 2D game, and fuck-loads of improvements over the years. 3D can be a huge improvement, but only if it holds the population and works as it should. Plenty of zones have come out with amazing ideas that have been everything but amazing in practice. Sorry to be blunt, but you drew first blood. -Lynx
  17. inside of a CD
  18. I have a much larger plan for Facebook, message me in game about it.
  19. What? Edit: Dumb answer.
  20. Lynx

    SSDL

    Can't IP.Downloads handle SSDL, then use another site for all the archived shit that never gets downloaded.
  21. After reading this thread again, I've had a change of mind. I get messages all the time with people willing to do work, they just need to know how to. Unfortunately, learning how to do things for SS takes hours of your time up, however to try and help I've decided that I'm going to spend a lot more time writing informative material while doing my design work, just so the next guy can learn a bit too. Places like Hyperspace especially have a thriving community of want-to-help people, and all they seem to ask for in return is staff (respect) in your zone. Some people may see it as they just want the power, but I dunno... I think that provided that we can start crediting our developers a little more, it will urge more to get done. I'm certain that projects like discretion and STF would be much more popular, if they were only a little simpler. Learning to code isn't easy, and then learning to code for something like discretion/stf is even harder. Hopefully, though - once we get some basic (resonable) gameplay out of either project, more hands will jump in. Hopefully, anyway. The politics, the drama, the abuse... That's all that makes it fun - and I personally think that you learn a lot about people, and how to manage things even online in this small community. People are naive at first, but with more experience they learn more. The biggest problem I see is stagnation. Everybody is too damn stuck up to take on , or to pass on their position to the next (better) person, who has more time, more interest and more power to make a change. -Lynx
  22. Most zones are shit, the players are what counts.
  23. Hoi
  24. With a little tinkering, I've also managed to get chats supported and the FPS over 40. http://dl.krslynx.com/winechat.png
×
×
  • Create New...