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JoWie

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Everything posted by JoWie

  1. do you mean manual antideath as in pming yourself when you die with /?shipreset
  2. Mapping: This should be simple and fast as possible. I am suggesting to "sort of" maintain the tile system subspace uses. I am talking from the perspective of a mapper, how the real system works "behind the scene" could be entirely different. The map is divided in a 3D grid. The mapper then makes 3D map objects which can be imported / exported. Each object has a customizable size with a default texture. The mapper can then place these objects on his map within the grid. For each placed object he can then change the texture. For each placed object he can define a Z-index (every ship would be on Z=0, a player would fly over / under any other Z-index). His map editor can then be configured to enable / disable the following constraints: + Objects can not overlap + Only one object per XY location + The ability to offset an object. (Ex: X=30, Y=56, OffsetX = .125)
  3. In that same screen as your screenshot, look through ever parameter in the advanced tab. Check your bios
  4. Another solution: Make Lancs not summonable. May have some other positive effects to
  5. This is a simple python script which sets a random desktop background on windows xp. Not very subspacey, I have some things that are subspacey but I don't want to share that. I made this to learn the python syntax and to have a new background everytime I boot up. Requires PIL: http://www.pythonware.com/products/pil/ Arguments: -h Display help -r Recurse through any subdirectories -n Never set the same wallpaper as the last time -d Also set wallpaper of the DEFAULT user (the wallpaper you see before you login, you will not see this if you have the windows XP welcome screen enabled) directory The path to the directory in which to look for images Example: rand-bg.py -r -n -d "C:\Desktop Backgrounds" rand_bg.py
  6. Point 4 is probably easily fixable
  7. You could try java with gcj. "native machine code" is what you are looking for on that site
  8. * raises hand even though there were rarely any players to play with.
  9. I do set the interval, look in ReadConfig(), a tick interval of 0 means the messages are not sent at all (look in AnnounceTimer()). AnnounceTimer is called every second and checks if the current time differs with the last update more then adata->announceTicks. I am doing it this way so adata->announceTicks can be changed anytime without the need to restart the timer. current_ticks() is how many ticks ASSS has been running, look in util.h. if you remove that if statement, you get an arena message every second He said he didn't need that anymore: Aquarius, try pasting your modules.conf
  10. Works properly here. Did you extract the .gz? Try adding "pause" after the last line of ASSS.bat and tell me the consoles output. Also make sure the line "flaggerposition:flaggerposition" is BELOW the lines "chat", "config", "playerdata", "arenaman" and "mainloop" in modules.conf. If that doesn't work, see what happens if you remove it from modules.conf and type "?insmod flaggerposition:flaggerposition" in zone. Oh, and are you using ASSS 1.4.4? The dll only works on that version
  11. Then you need to compile it on linux (resulting file will have a .so extension not .dll), which I can not do for you.
  12. Heh, you need the following paths set up in your makefile / IDE / whatever: Link libraries: asss-1.4.4\windeps\pthreadGC2.dll Include directories: asss-1.4.4\src\ ASSS-1.4.4\src\include ASSS-1.4.4\windeps Also, you need to compile a .c file from the ASSS src directory with it: asss-1.4.4\src\main\util.c Anyways, if you can't figure it out, I have also attached a .dll containing only this module. flaggerposition.dll.gz
  13. Here you go, all you need to do now is compile it. Add the following to arena.conf: AttachModules = flaggerposition <any other modules> [FlaggerPosition] AnnounceTicks = 3000 And the following to modules.conf: yourdll:flaggerposition flaggerposition.c
  14. JoWie

    lol

    Spoiler! --Click here to view--
  15. which is why you should always define a background-color. Even your OS' color theme can have effect on it.
  16. Suggestion: joins / leaves in chat config option
  17. The player list does not always sort properly when there are players with the same name: In ASSS it is possible to have fake players with the same name. If they are in different freqs it sometimes sorts them all in the first freq. I can not figure out when it happens. Fun thing is, continuum's chat window has exactly the same bug. In-game it is all ok.
  18. Internet Explorer 6 and below are just to old. Expect to see more websites that do not display properly on IE5
  19. Do you mean that when a wireless client is connected everyone goes slow, or just the wireless client.
  20. Actively playing at the moment: Serious Sam II and from time to time Subspace. But among my old favorites are: Command & Conquer Red Alert, Red Alert 2, Tiberian Sun, Generals Dungeon Keeper II Americas Army Desert Storm (II) on the console Most Resident Evil games of which I only played Americas Army online
  21. You could try the following, but don't blame me if you break something: 1) Start -> Run -> "regedit" 2) Browse to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Currentversions\Uninstall 3) Right click on the key of step 2 -> Click on Permissions... 4) Under Group or user names: select "Administrators" 5) Make sure allow is checked for Full Control and Read 6) Repeat Step 4 and 5 for the "SYSTEM" user 7) Press the Advanced button Select the check box "Replace permission entries on all child objects with entries shown here that apply to child objects" 9) Press OK on both screens. Close the Registery editor This might not work if you are using Windows XP Home edition. (however, if I recall correctly this is solved by booting into safe mode)
  22. Liked the settings from 3 years ago the most
  23. JoWie

    Bricks

    I do not think it will work effectively due to lag. Your position will not be the same at the time the brick is sent from the server and at the time it arrives to your computer.
  24. If there are any questions, direct them to that brick wall over there.
  25. rofl
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