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jabjabjab

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Everything posted by jabjabjab

  1. Coding the chat part of the gui atm.. I think it's just freaking redundantly halarious... Anyways.. I think Im going to make it so that when you type in a message via * or maybe ? it wont post it in the chat log, so you dont get: *arena Hey guys. Hey guys. Because this is annoying.
  2. Really unexpected to settle with such a name as JavaSpace... I'll think about it. I enjoyed the fact that a name like continuum extended from subspace, and I wanted to replicate this feeling.
  3. Im having a tough moment right now... When I applied the settings for the ships using a cfg, everything just went whack, so I tried to weigh down the equations to suit a ship, then jump to the next one and try to fix this to where I could just weigh the settings to make identical with continuum's physics. Unfortunately, Im having a lot of issues trying to do this. I think my method of moving the ship around isnt right. I may need to recode this. Dunno... Im using X, Y, MagnitudeX,MagnitudeY, and rotation of 40 from 0-39 and going back to 0 or 39 depending on rotation. I dont know why I'm not using the vector libraries java has, but I think doing it this way is fine.. I think It's just the type of ticks im using... Im just updating a variable asking if it is greater than 0, then subtracting it, and when it is 0 to do the action. I think I have this idea wrong.... Other than that, I have all the settings loading from a cfg into variables in the SettingsManager class I've made.
  4. http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/ScreenShot3.png?t=1314929620 Got the Font Engine working... Moving on to the chat.
  5. Working on the Font Engine now.. woot.. (/kills self) if you want to see what it looks like atm, http://pastebin.com/7YEedQ0X I've completely moved off the rediculous render update method (which lags when a load is heavier) and duped the delta int method from the API so I could retain this in my update thread.
  6. Well I have the multiple keys working now. I dont want this to be moved to the dev forum because this forum gets most activity btw. When I get the weapons working, I will throw a jar out there for silly proof of work and not photoshops
  7. lol @ oracle. What I do know is this: I can do some major obfuscation to the class file compilations. Im actually pretty damn good from bringing code from obfuscation level, though this takes a severe amount of patience, is possible, but if you dont know what your doing you will fail bad at it. I taught myself how to do this by doing minecraft in a decompile (the classic, and it was harder) but no I do know a little about the obfuscation world.
  8. http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/ScreenShot2.png?t=1314728714 Got working bullets, GUI almost done, More fun.
  9. Well I got the update thread working now (yay learning) Now Im working on the weapons GUI... fun. Also got the number for energy in the top corner working
  10. http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/ScreenShot.png?t=1314604233 Moving everything over to a stable timer thread to keep the data from slowing from render ticks. Im also having an issue involving pressing more than one arrow key. Anyone know where to point me to fix this?
  11. (lols at PoLiX slightly being off-topic) glad to see domain work redirecting people though.
  12. Well I have my little 800x600 window of blank space flying a warbird with workable thrust, magnitude, collision of the borders and slowing down using booleans, and Am working on energy and weaponry atm.
  13. Ehh, true. But then again, what is a game to protect without it's people (Im not saying im going to finish this, Im just stating that if something was to be had, it would be better than stagnating in security) But honestly, I don't want to turn this topic into a discussion about something weighing pro's and con's and what not. I just want to do something different for a change.
  14. Going to go ahead and clean OP... Added poll for the name. Here is a example image of what has already been done thus far: http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Aphelion/Screenshot-1324327159377.png?t=1324327175 Will Implement a roadmap sometime soon. (todo list).
  15. hey guys, http://www.minecraftforum.net/topic/552222-jabjabjabs-mods/ The new portal topic for my mods. I added spacesuit texture stuff... Also, if you have a forum account for that forums, go by and +1 the topic if you like it, and think that the space mod section supports this community. Things are starting to wind up with attention to the mod here, so things will be great
  16. Doesnt matter really. I like both games, so I'll do my mod magic to make myself happy to play both at once. Popular mods in minecraft get millions of views. This would be healthy for this community, (seeing as how my posts about this progress here made 5 teams of modders flip and request me to join their team(of course I said no.)) It doesnt bother me if this doesnt reperesent what you want, I want it, so I will make it.
  17. Since I now have my IceMod up and beefed some i might get back to this.
  18. I love on how the icon is in the far back end of the docking bar, but it looks beautiful
  19. Wish I could find the edit button for posting... http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_035634.png?t=1311325004 http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_061940.png?t=1311333749 http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_061951.png?t=1311333763
  20. more... http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_025435.png?t=1311321315
  21. http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_013645.png?t=1311316632 http://i559.photobucket.com/albums/ss31/XDreamersMS/MineCraft/2011-07-22_013634.png?t=1311316742 progress... btw the brick tiles pulse like in ss.
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