-Charging up weapons... charge up your lvl3 guns for some time and they come out charged up... or bombs... or just comes out faster... could be edited with a few settings (i.e. Guns:ChargeupTime: #### Guns:ChargeupDamage:#### Guns:ChargeupSpeed:#### Guns:ChargeupEnergy:#### same thing with bombs , plus Bombs:ChargeupThrust:#### to modify the backfire thrust of a charged bomb ... all this desactivated by ChargeupTime:0 ... since those settings would be modifiers, you wouldn't need one for each bullet/bomb level... just +/- to the standard value... ) -Heat (kinda like in MechWarrior... each weapon would generate heat, also charged up weapon, afterburners..getting hit could warm you up too.. if you p!@#$%^&* a certain heat level, you get an engine shutdown... possibility of new special items: Engine Coolant , Heat bomb (when shot at enemy, heats him) ) would make possible things such as fast-fire energy-free weapons.. yet not unlimited , for a machinegun for example... would also bring a whole new dimension in weapon managing