wow..... I think it already surp!@#$%^&*es SSME, only because it handles special tiles ;D... AND if you ever implement LVZ handling in that thing... I'm sure it will surp!@#$%^&* !@#$%^&* (stupid slow Java ) and you should get rid of the useless tile ID's and give the usable special tiles icons If I remember right, !@#$%^&* did not include support for some of those tiles, which properties did not seem very useful, but they should still be available, they can always be of some use for certain situations ; For example, I think there was a tile that had the properties of a wormhole, except that if you placed tiles at its right side, and below it, it lost its warping property... anyways... maybe like.. give the important ones an icon, and not bother with the others and give them only a number... There's a well-do!@#$%^&*ented topic on this forum about those tiles.. Edit: found the text file... hmm