And you need lots of connections to draw in people with! I mean friends and their friends! People will not come on their own. You have to bring them in. You can give just about every poor fella who asks moderator powers to get some cheap popularity - that's what just about all zones to - bring in people with powers. You'll probably have a hard time otherwise (but if you do not want cheap pop like this, I suggest not hiring any lower staff until you actually need some - that is when there's a constant population in the zone). Do not implement too many ways of play in your zone. I mean do not make it a powerball-flagging-smacking-fracking-gooboglating zone. Just pick flagging or turf or powerball or killing or whatever. One of them. And really really try to avoid bot spam! There are some new zones that use so many of so crappy bots that every minute you get 10 arena messages that are totally pointless (of course 75% of bots are not well designed so you'll have a problem there). Balancing settings is very hard indeed. However, the main thing to keep in mind is that you should never have any serious advantages or disadvantages. You can never balance them correctly. I mean that no ship should be twice as fast/slow as others or have 3 times more energy. And sniper ships are very bad too. And do not go too far with the exploitable flaw for ships. It should not be a huge flaw. Say most ships have 23-25 thrust, the badly moving one could have 21 or so. And I prefer it if zones do not give craploads of items to ships at start but I guess that's just my own preference. I find that semi-super settings feel best for me - enough weapons flying around to make misses due to lag irrelevant since they won't be noticed at all (a very important part of a zone - this game's weakness to lag really shows if you have crap settings!). Oh and high thrust is always bad! Never do it! Even with rockets. Also, do not have a big map at start. You can make it bigger as people come, but do not fill more than 25% of the whole map if your zone has no players constantly in it. A very mportant thing that most people miss: useless information is useless! That means only put meaningful stuff in rules and F1 or it will all be ignored inside a flow of meaninglessness. And if your zone is a bit funky or has a few odd twists, you should present some sort of a tagline describing them in an entering-zone lvz graphic. People in general do not read the news and F1 - most zones fill them with crap so they don't bother looking at them!