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SOS

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Everything posted by SOS

  1. I think this might be getting slightly off topic...
  2. You... make them... like normal. Just make the skin bigger than the "main window". Here, I'll show ye.
  3. This topic is about Continuum improvements, not any of my projects
  4. (x1, y1, x2, y2) + (x3, y3) x1 and y1 are the coordinates of the top-left corner of the item. x2 and y2 are the coordinates of the bottom-right corner of the item. x3 and y3 are the coordinates of the "mouse over" image's top-left corner (usually outside the main graphic). This graphic is copied onto the normal coordinates when the mouse is over the item.
  5. Yeah, ssdebug.log is the file. The most likely thing I can think of (which is rather unlikely) is that when full-screen, the loading of graphics is very slow for some reason... well, the debug log should shed some light on that.
  6. Very simple, actually
  7. Does it do that in windowed mode as well? Turn on the debug log (caps+scroll lock on at startup) and see where it freezes.
  8. And plenty wrong with Firefox (OK, IE could be better as well, but it still beats FF)
  9. Yup, fine now. Use a real browser. Frickin firefox users
  10. This has happened a few times in the past, as well. However, no solution was found. We do not really have the means to investigate the issue, so we can't actually find the cause... All I can recommend is try another computer, try without your firewall and just... try it without other programs that might interfere. Could also be just a very freaky ISP-caused connection issue.
  11. SOS

    Trouble

    Talk to your father.
  12. Read the FAQ topic about this: http://www.ssforum.net/index.php?act=Help&CODE=01&HID=17
  13. The background color is darker than the rest of the blue strip.
  14. It means that your hard drive is working! Congratulations! Let's rejoice
  15. Are you sure you're changing the player name and not the profile name?
  16. Lazy!@#$%^&* You could always make the undo stacks resize globally, so the max for all maps together is something like % of RAM.
  17. I can't do that if you're not in Devastation
  18. SOS

    IPB WTF

    Is it fixable? It's annnoying -_-
  19. SOS

    IPB WTF

    Well, you're doing it wrong then! Just create a new undo array and copy from old. (Or just use a linked list which doesn't need such crap at all) What is this magic overhead? There is none (unless there's something really really wrong with VB. But I doubt that) I was posting that in a dev forum topic. The word from caused me to get an access denied error on posting.
  20. As I was saying before the !@#$%^&* forum software ate my post... O...verhead? There shouldn't be any, apart from having to write the required lines of code. Well, you're doing it wrong then! Just create a new undo array and copy fr om old. (Or just use a linked list which doesn't need such crap at all) What is this magic overhead? There is none (unless there's something really really wrong with VB. But I doubt that) Anyway, cool map editor. I like the constant work on it Gonna check out the code, too...
  21. SOS

    Who's Alive

    Talking of GS, here he is
  22. Do you see the ping times? Are zones green? Are you using a firewall? Try disabling it. What profile name and player name are you using?
  23. Undo levels... well, perhaps you should make it check how much RAM the computer has and set the level by that. I'd say set it so that the max usage would use about 2x the computer's RAM (since it's not likely to reach worst case that easily). Or even better, make it calculate how much RAM is used by the undo buffer and just undo till the RAM is half-full.
  24. SOS

    Who's Alive

    Of course it is, Syrus. Problem is, why are YOU not in it?
  25. SOS

    Who's Alive

    I am. Pretty often. But what about you?
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