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SOS

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Everything posted by SOS

  1. Popups (rotate, switch tiles, count tiles, maybe more?) should use normal SingleDialog (or whatever it was called in VB6) caption and border, not ToolWindow. That is for... tool windows!
  2. Flip/Rotate menu items should be should be disabled if nothing is selected. The worse option is showing an error message. The worst option is just doing nothing and (in case of rotate) not even popping up the window.
  3. Does Save Mini-map even do something? Because besides asking for some size, it does absolutely nothing for me... Also, what IS a minimap in the first place?? PS. Save minimap prompt has French "Cancel" button
  4. If I make a selection, I want to see the coordinates of all four corners, as well. Right now, I only see the size and mouse coordinates.
  5. 1) Gee, my screen is not 300x300 pixels! Spell out "compatible"! (Save SSME comp.) 2) Use proper capitalization. Aka "Export tileset", not "Export Tileset". 3) The menu item for "Save SSME comp" should have the three dots after it (any item that pops up another window needs the three dots). Maybe there are more items that do not follow this rule. Yup: open; save minimap; import tileset; export tileset; switch/replace; rotate; count tiles; add text to map; add picture to map; about.
  6. Discard tileset should ask for confirmation Eithe rthat or it should be undoable, but I understand DCME's undo system is too primitive to support that. Not worth it to change the system just for such tiny things Although if WallTiles come, then perhaps a more thorough undo system could be of use...
  7. 'Too many maps are already open' error message has no error icon (all errors should have it!). Also, the message is rather bad english. Also, it has a grammar mistake (are should be is) "Too many maps are already open." is better.
  8. The "open as read-only" checkbox is ignored in the open file dialog. It still saves and overwrites fine. Drop the checkbox, I see no need for it. Either that, or make it actually work I hope VB6 is not too old to support removing or using that checkbox...
  9. Now that I look at it more, the open and save icons are way too similar. They should definitely be changed. Copy&cut&paste seem weird too, but I never use the buttons anyway, so I have no idea if they're confusing. Open and save are, though.
  10. Steps: load attached lvl file (it is not a valid lvl). Result: an error dialog saying "9:indice bla bla" which I assume is French for "9: index out of range". Expected: "Invalid lvl file" error message. asdf.zip
  11. Too bad this is VB6 or I might have been able to help you out with keeping things fast I can't make heads or tails of non-trivial VB6 anymore Although, do you KNOW it would be slow or are you just guessing? If you have no proof of slowness, go with the slow but easy way. Also, do not worry about using any memory. 1024x1024x4=4B is TINY. Even if there is a ton of it.
  12. Yea, why not. Sounds useful.
  13. Yes, good idea. Implement it.
  14. Microsoft = dumb only before the year 2000 After that, MS = $$$
  15. Photoshop-like selections? Would be neat. But not very important. Get WallTiles done first!
  16. You can't actually fix it just by copying that DLL to the program directory. It has to be stuck in System32 and registered. (regsvr32 blah.dll) I'm pretty sure French VB6 can't compile English, so... meh
  17. If you compile with French VB, (all? some? most?) system error messages (file not found and such) are in French as well! So, it's a rather bad idea.
  18. Is this a joke? Of course #1
  19. a) When erasing, the grid is not re-drawn. Ugly. B ) I still say Flip and Mirror are bad names! Flip H and Flip V are much better. c) When exiting, the standard dialog to use is "Do you want to save?" instead of the currently used "Do you want to exit?". d) (four things! ) Why does moving a selection leave an empty "hole"? It shouldn't. e) (five things! ) You should be able to flip a moved selection!!!!!!! This is a ridiculous limit. f) You use non-standard copy/paste/save/open icons... why? They're OK, but I'm just wondering... why not follow the standards? Otherwise, good job - the later versions are pretty nice
  20. Another row of tiles! And a small button next to it "Edit WallTiles" that pops up a window where you can define WallTiles.
  21. Weird. What zones are you trying to connect to? Does even SSCB Devastation or SSCU Trench Wars give this error? And yeah, try 0.39pr1, maybe it'll help. Just unpack it to your Continuum directory.
  22. Not quite
  23. This is going nowhere.
  24. Collect them into a thread :D
  25. In other words, good suggestions d1: Non-SSC is not Continuum as far as the real world cares. And if someone says "I want X" and X already exists, it means X is !@#$%^&* and should be better usable since it can't even be found. You should never say "Well, you already have X, so wha?". If you didn't, sorry - that's the vibe I got from your post
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