i'll make a better one, one of these days - that video was just to explain to sama how to write his code - smart people can watch it and understand fundamentally how to create a wide range of tiles for continuum now, sama, maybe we should just take the next step in DCME and support wider tilesets, the code does the same thing just on a larger scale, you'll need another video and your thinking chair for it though, because it is a bit different and will produce a few of the same tiles, so we will need to work it in users should be able to input a virticle tile from 1x2 to at least 4x4 (tiles), and generate walls with that, also, where are the diags? those can be generated just as easily