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Drake7707

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Everything posted by Drake7707

  1. it's just, most linux ppl i know tend to piss me off with their windows bashing. I was a little frustrated when i read that Sorry
  2. i can't use another keyboard, my pc is a laptop. And no not querty, i have an Belgian AZERTY keyboard (French AZERTY looks like it but the special characters are different)
  3. it's only with the arrow keys when i put __O K L M as arrows, i can use shift + O+M (azerty keyboard) Sticky Keys is by default off on windows xp pro sp2, so that has nothing to do with it. So it's either a keyboard driver problem, or a windows message problem to the active window :/
  4. iim confuzzed oO". But, go sama
  5. after a long time of no continuum playing, i decided to play once again. But for some reason, since i got my new laptop i can't use the key combination shift+top+right. I changed the key combination to alt+top+right, or >+top+right and still have the same problem. I tried to reinstall continuum, but that didn't have any effect. So ehh, anyone solution on this ? It's not just continuum, when i tried testmap in DCME i couldn't use that key combination either (i thought it was a problem with vb)
  6. msinet.ocx isn't standard in xp, some other program that you installed must have installed it along with it
  7. DCME uses neither. There is no hardware acceleration involved, it draws with bitblt, one of the basic drawing api calls of windows. (that's why DCME should work on all windows, even if the gpu sucks badly) And no, no eastereggs .... yet
  8. imo recreating continuum is a good way to get familiar with the physics and code involved. I made DCME (tho there were good editors available) because i learn a lot from it, how to handle problems that occur along the way.
  9. naw it didn't want to be mean, just saying stuff
  10. i haven't seen/done anything oO". I replied that the walltile generator was ready, and went to bed afterwards It's just that what i need to keep being motivated, if i don't get any reactions, i tend to conclude ppl don't care anymore.
  11. there is a package & deployement wizard included with vb6 enterprise edition (i believe it's standard). I just don't feel like creating an installer each time lol
  12. done, told you it was easy to do
  13. regions can also be added from the drop down list on the region toolbar (heh, had to make a custom control for that )
  14. I've been thinking about something
  15. Untrue, i personally hate any linux distro's because they manage to piss me off each time i use them. You might say that it's much better once you know all the functions and stuff of linux, but i'm not willing to look for it when i have a perfectly running windows xp that i know everything about and is imho much better structurized and allows the user much more without asking the user it each time. Linux are for those who fail at managing their computers and have a lack of security feeling (You can't destroy a windows xp if you know how to work with it) + the fact that those who start using a computer choose for windows because it's easier to do things you want. Free isn't always better. Though, linux is good for security and speed (memory & cpu) thus just want a server wants to have. Kontinuum (kde) or Gontinuum (gnome) ?
  16. Well that's easy to predict. like this: say the map is this: XXXOOOSX XXXOOOXX XXXOOOOO OOOOOOOO OOOOOOOO where X = any tile, O = empty tile, S = special object (in this case a big asteroid) When DCME saves a map the space right and beneath S are being filled with O. If there are still tiles around the object continuum will draw in this way: XXXOOOO and then S. S is a bigger tile, but that doesn't matter, it just draws S on the map completely (like you would see it as just a big asteroid). Then a X is drawn, it just draws the tile as any other tile on its place, so drawing over the bitmap placed there of S. In the next row the last 2 X are also drawn over it. (that is if continuum draws from left to right, top to bottom. If continuum were to draw from right to left, bottom to top, the left top tile of a S is drawn last, so that would make the S the last drawn element, overlapping any other tiles that were already there.)
  17. ultra huge maze = piece of cake if you can open the lvl & edit the tileset (Just give the fly under tiles a different color); if you have lvz you can even fly it in dcme without having the lvz overlayed (simply because lvz isn't supported yet lol ). That are some weird bugs you found there. Sama redid the special objects saving/loading and the entire undo/redo system (which i think 1 or both can be the problem), so i'm not gonna tamper with his code; he'll prolly fix it tomorrow And there are no different layers in special objects in continuum. It all depends what is drawn first, my guess is that it starts from top left to bottom right; resulting in any object that has its left top more to the left or top of a tile or another object's left or top behind that latter object (because it's drawn first duh). That those objects are defined as 1 tile, which happen to be the left top results in no checks on the tiles that it should cover (i think that's rather a bug than a feature, because a space station is blocked over the whole area, so that's been kept in mind)
  18. not that hard to do
  19. ahhh but that's where you're wrong <-- see Prerelease topic
  20. i checked the commit log of sama, it was a late initialisation of the elvl tile array. It was never dimensioned when there was no rTil data present, causing each function that relies on that data, or even just accesses the data, to have an error.
  21. dcme link on the bar doesn't work ? or is it just me ?
  22. now i'm curious, what was the problem ?
  23. read only file ? no disk space ? no access allowed by limited user ?
  24. post your corrupted map plz, is the .bak also corrupt ? Is your map size small ? Can you describe more or less what you used. Any elvl stuff? Any 24-bit tileset or something ?
  25. didn't i mention that in any post ?
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