"It's fun, it doesn't get boring because there's a lot variety between different zones. You have m!@#$%^&* en m!@#$%^&* combat & teamwork with base rushing/base defending, different minigames/events/tournaments to participate in and most of all it's addicting. Subspace is also based on players, no players = no game = no fun, thus the more players, the more fun it becomes" i think that covers that part about it