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PoLiX

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Everything posted by PoLiX

  1. Don't worry bout the menu, there is other ways the pages will take care of it.
  2. Ok... Fixed and Fixed... Since you all kept complaining about the Menu, I put the finalized one that has been on my pc up. I may tweak 1 or 2 still, but I had planned to move a lot around. Anyways, there is how it sits for now. Wednesday I will do some more work to it, as the g/f closes (12:30-9) and I am off all day, so I won't have her bugging me to do something and I can spend some more time on this. For now, gonna go hop a shower, and get ready to drive 221miles round trip. Later guys.
  3. Done.
  4. Telson, I know your not an old SVS player, so I won't blame you for not knowing that those exact objects you pointed out, have been standard use obstacles in VIE/SVS/SSS maps for ages now. !@#$%^&*, #3 looks like a modified version of the standard J12 base. So really, none of those features could be called "copied", as I previously stated, they are standard obstacles. Ok... So I can call Psyops out for copying me too than S!@#$%^&*? My Battle arena used a lot of VIE based obstacles, and was in action from 00-01, I still have the map and all probably on CD. It was an SSC zone, so should it not be the same standard? We cannot copy old SSC zones by SSC Rules. His arena is as much like mine, as Chaos's is like his. !@#$%^&*, I even had a modified VB Merv doing the squad duels in mine. The point is, there is tons of zones with similar arenas, similar maps, and !@#$%^&*, even some have the exact same ones, as developers jump around zones, or zones just do it, and neither one cares. I just don't see enough evidence to merit this a copy.
  5. Sometimes I wonder if people really read what I type.
  6. Not my design, don't got time to design one... so meh. And the menu options I plan to change, I am just trying to get everything finally together.
  7. Updated all the code. Finally just said !@#$%^&* it, and did Tables, they're compatible with all browsers (IE 6 and 7, FF, Opera, etc.) and I don't have to spend so much time fixing the css issues, only to have another browser see it differently. I wanted to use it as a project to learn, but seems that failed. http://polix.sscentral.com/ Got more to go, and updating the sections, changing some around, etc. But will be ready very soon.
  8. I had an arena in my zone in 2000-01 named Battle (later renamed Battledrome), which was a 5 v 5 squad dueling event, big deal if the name is the same... lol. People think up the same !@#$%^&* all the time, and it happens. You chose a common word name, your fault, not his.
  9. MMk... Lets look at this. The Maps Chaos: Alpha: Nope, don't see much similarities there. Also, Alpha is a 975kb map, while Chaos is 178kb. ---------------------------- The Tiles Chaos: Alpha: Both just standard old vie day public tiles. Maybe some minor modifications in Chaos's, and a lot in Alpha's, but not unique in any way. ---------------------------- The Settings Now both being standard SVS zones, we won't get into this, seeing as both are just going to be based on their own SVS style anyways. ---------------------------- The Conclusion Now while the idea may be the same, it looks doubtful any personal work was copied. The 3 key components that decide wheter a zone/arena was stolen (which arenas aren't concerned too much unless it is a copy of a zone's main arena, IE: every zone has an elim or duel arena), show no proof of being copied in a way that action should be taken. Sorry bro.
  10. Please elaborate.
  11. Anyways, I replied to Cerium in pm, and gave him my reasons and input. To the Rest: .38 = Bugged. 39pr1 = Attempt 1 to fix. 39pr2 = Attempt 2 to fix. 39pr3 = A lot fixed. 39 Beta = Pretty much all bugs fixed This was the main focus. Cheats, well, you can never stop cheats, but you can control them a lot better. But my focus was compiling bug info for Priit, and so was GS's. We'd like to test the cheat control, since priit took the time many years ago to code it in (he had a lot of dev done on .39 actually), and it was worth seeing how his new updates to it worked. All for now... bed time
  12. Zone's did a fine job controlling twister. But we still found need to put it to a stop.
  13. There was a few minor updates besides bugs and cheats, but this is what priit had been working on. .38 is full of bugs, so .39pr1 was released, and noone complained bout that. .39pr1 and pr3 are full of bugs, so .39 or .40 will be released, and you talk people will complain. The general populous has spent more time e-mailing me wanting to test it than they have probably spent playing. 400+ E-mails in my inbox can prove that. Only 20-30 players recieved .39 Beta, and will, yet more and more still want it. So I think there is more of a want than you'd think for some sort of progress.
  14. People always have to have something to complain about... "Priit has abandoned us" He comes back "Well, a final release won't mean much" He's releasing a bug fixed continuum, that will stop many cheats. "Well, it won't stop em all" Can't just be happy for once can you people. The amount of effort Ghost Ship has put into this, getting a hold of priit, and pushing and pushing for this (I've been updated along the way the past 6 months), and all you can still do is !@#$%^&* about something.
  15. Something that has been confirmed more than once. If you have had to force things into memory, or turn on many things like Software Emulation to fix bugs, it'd seem running .39 Beta, and than .39pr1 again, will fix all those bugs if you turn those off. Underlord had reported this, but more and more people are e-mailing me back with the same. Me and GS believe it must be something in the registry it updates, or a file or files.
  16. If you know anyone having issues, please, continue to send them my way. This has fixed every bug everyone who has ran it had. The only issue was a virus scanner on Rootbear's laptop, that we have sent the info off to Priit to look into. Seems Sophos thinks continuum is a virus. All good so far.
  17. PoLiX

    Fixed

    Enjoy.
  18. Interesting stuff... Mhmm... Have some hope
  19. PoLiX

    hmm

    So what is up with RPG? Any details to help me?
  20. I've got 2 asap contact messages... The people involved, I wonder....
  21. Yes. He's about to leave for Korea again, and he still hasn't done it. Bout to drive out and beat his short little !@#$%^&*.
  22. waiting on Swift...
  23. The issue... JOE WON'T UPDATE THE !@#$%^&* NAMESERVERS... Lazy !@#$%^&*
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