This is a little picky, but it'd actually either be a bouncing shredder or a nonbouncing beam array in the example you provided. Oh, and to address the suggestion: certainly has always been an obvious option, but mostly this falls under the category of "reduces customization potential instead of expanding it." Right now you either (more or less) get a decent-damage single fire gun, high-damage sig singlefire, a low damage multifire gun, or a decent damage sig multifire gun. If you could get both, why wouldn't you buy it? And then if it was inferior to the comparable single-type options, why would you buy it? I mean, even if you could probe bounce effectively (I mean, you can, but too much client desyncing for anyone's taste), it seems like any other sig would be more useful than essentially just obtaining two non-sig guns. Please explain.