it's user friendly for people who know the structure of lvz's, otherwise, not that much For someone who just wants to put an image on the map, doing it in a few clicks with Add Image... seems easier. It creates the LVZ, imports the file, and creates an image definition with the file. All these 3 things are done together 99% of the time, so doing them that way is quicker than with the manager I thought about some different structure though... One where everything would be in the same list Lvz1
|-- + Files
|-- + Images
|-- - Map objects
|----- + Selected objects
|----- somepic.bmp, 8750, 9000, AfterTiles
|-- + Screen objects
Lvz2
... But either way, we'd need to make a whole new custom control for that, because the standard list control we use simply cannot be used with a few thousand map objects (which is seen often)