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Ceiu

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Everything posted by Ceiu

  1. CPU: Athlon 2800+ or maybe a 3000+ ...I dont remember. OS: WinXP Pro w/SP2 Res: 1920x1440 In regards to the selection issue: I ment when you click and drag to select an area, I dont see anything. Its as if Im just moving the mouse around. As soon as I release the mouse to actually 'select' an area, the border shows up fine. Tile Selection: For some reason, the editor prefered to draw in the tile to the right of the one I was hovering. I could get it to stay in the 'targeted' tile by moving the mouse very carefully around the left-most edge of the target tile, but it was still very tempermental. Speed: I know using VB in itself is going to cause some speed problems, but Im willing to bet -- without looking at the source -- its in the redrawing step. I dont remember specifics as its been ages since Ive written any VB apps, but if you draw everything on a picturebox object, then only paint/update areas as necessary (loading map, drawing new tiles), the object itself will do a pretty good job of managing its display area (fairly quicly as well). Couple other gripes I have: -When you select an area, its just a solid white line. Photoshop has spoiled me and I demand an animated selection border! -The layout of the common tools. Now that I think about it, it kinda matches the PS layout, but Ive come to prefer the more standarized layout where those buttons are layed out horizontally across the top. -When using the pencil tool (and perhaps others), the tile the mouse is over is drawn with the last used selected tile (err... get that?). Personally, I would drop that, and simply change the mouse icon. No reason to draw the tile before its placed -- just adds more work to your redraw step. -The line/box/shape tools. Nothing wrong with them, however I think you should use the display method !@#$%^&* uses; that is, rather than drawing the tiles that will be placed, simply outline the tiles that are selected. At first I didnt like it, but Ive come to prefer it. Also, this could speed up your drawing times.
  2. Well, I gave this a shot since I need an editor that can use the 'special' tiles, but now Im quickly deleting it for a few reasons: - Every map saved is saved with a full black tileset, rendering the map useless. - Unless I work with a tiny window, it runs slow as all !@#$%^&*. - The selection area isnt drawn until after Ive released the mouse button. - Every tool likes to start in the tile to the right of the tile Ive got my mouse over. And thats all I found within 10 minutes of using it. I dont see how you guys missed a few of this (specifically the tileset issue), as its clear as day. For now, Im using !@#$%^&*.
  3. *ahem* http://rshl.org/bak/client.php
  4. Gee, I wonder why SSForum is a haven for zone 'owners' who are perpetually looking for developers to make their zones for them... Why do you think that is, SOS?
  5. VB is slow and all, but it could work just fine for a bot. You sheep need to find your own opinions or try ...you know... actually developing software? Of course, the 'slowness' is all relative to exactly how awful your code is, so perhaps you should look to yourself before !@#$%^&*ing at a language that is used for things far more time-sensitive than an online asteroids robot. (Also, someone I know is [slowly] working on a .net core, which would allow you to use VB.net; if its not too slow, of course.)
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