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Ceiu

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Everything posted by Ceiu

  1. I want this question asked. The day the players start paying for the servers and putting up with how re!@#$%^&*ed they are then they can vote on council members. This is a free game, no player has any rights to tell any of us who spend countless hours and countless dollars financing this game how we should run our zones/servers/billers/etc. This isn't a democracy, this isn't a nation state, grow up. How about the ones who bust their !@#$%^&* making maps/bots/etc to make the zones run? Isn't that just as important -- if not MORE important -- than someone who periodically throws you a couple bucks? Developers* always seem to get the short end of the stick in this game. No decision making power, very little recognition or respect and generally are thrown away once they finish the task they volunteered to do. I've seen it happen and have had it happen to me countless times. It's sickening and is killing what little drive I have left for this game. *I'm not refering to the swarms of people who've learned how to do one or two things in and think that gives them en!@#$%^&*lement. I'm refering to the people who've actually been around to build up zones to the point where erasing what they've done would completely change a zone or this game.
  2. Stop calling it "hacking"; they're not doing anything aside from using a program someone else wrote. =(
  3. ... Most colleges have classes for both and in most cases both are required for a csci/seng degree. Pull your head out of your !@#$%^&* now, stupid.
  4. When I open a map edited with SSME, everything works fine. As soon as I make changes, save the map with DCME, close DCME then attempt to reopen the map (again, in DCME), I get an error stating the map is corrupt but it will be opened anyway, then the editor locks up. The map causing the issues is attached. Don't mind the content; there's a couple of inside jokes that only some MG vets would get. handicap2.lvl
  5. The note about putting the msinet.ocx file in the DCME directory only works if the user doesn't have a previous version of it. If an older version exists in system32, that version will be used regardless of the version in the DCME directory.
  6. Is it? I've gotten on staff in MG on two separate occasions... The first thing you would do with any authority is abuse. Maybe that's why you like Deathplus so much...
  7. You are known for being a pest though...
  8. I used to have Visual Studio 5 installed, but I've long since upgraded that to XP and then to 2005.
  9. Whichever came with XP. It was dated sometime in 1997, so it was pretty old. The one I posted is from 98, but seems to work fine.
  10. With the outdated MSINET.OCX, it didn't really crash, but it didn't work either. For all intents and purposes, consider it a crash since most of the IDE was non-functional.
  11. You really should. Maybe not for minor builds, but definately for major builds. I've talked to a few people now who haven't used this simply because they needed to find those files.
  12. You need to include MSVBVM60.dll and MSINET.ocx with the program. Right now I can't run it until I track down a version of MSINET that is compatible with DCME v2. The other thing you could do is track down an installer creator for VB applications. Any such utility worth using will also include any necessary libraries and update them on the user's machine as required. Get them here
  13. http://wiki.minegoboom.com/index.php/Complete_Settings Edit: I was beated.
  14. ...or he's a lazy !@#$%^&* who doesn't care about the client that much?
  15. All of those were used back in the VIE days. After 2000 points you could no longer play in VIE Alpha and I don't remember which zone it was, but one of them had the hour limitation. The one missing feature that would be useful is the lS2C Weapon packetloss tracking. No idea why Priit decided not to implement it in Continuum...
  16. You are correct, sir.
  17. Your point?
  18. Invite only project. If you're interested in ID7 or other future ID projects, just state so somewhere where known "members" are active and if your involvement is deemed necessary, someone will contact you.
  19. As does ID6. You'd probably care a bit more if you were involved...
  20. ZOMG TEH NEW COMP N INTERNET CARD 2 BYP!@#$%^&* TEH BAN!!! HCKS!!!!!!!!!!!!!!!!!!!!!!!1111!!!!!!!!!1!!1!!!!!!!!!!!!!!!!!!!1 ... @Excel and idiot #2: Good luck, bro.
  21. You've just gotta be right, don't you? Even if it means ignoring the plain-as-day points made in every one of my posts, you've just got to be the eWinner. Well, whatever, you win. You're the saint who was coming to save the day with your pointless backhanded comments and I have no perception of context. Congratulations buddy, ur teh greetest! Now drop dead.
  22. Are you really this !@#$%^&*in re!@#$%^&*ed? How do you not get what I'm saying? Having a language preference is one thing. Using that opinion the way you are is what makes !@#$%^&*holes like me attack idiots like you. In the case of your professor, he probably never interrupted any conversation you and a classmate were having about C++ with "Haskel is better" or "I would pick Haskel every day of the week". Think about it, stupid: You have provided nothing to the original topic other than passive-agressively stating that the choice creemy made (and moreover, the 17th staff) was a bad one. The posts made by yourself, Tex and the other dummies about C++ could be removed from the thread without effecting the thread's discussion. Get it yet?
  23. Holy christ, this thread is begining to gleem with stupidity. It's actually tough to decide which of this asinine statments to begin with. Your head is too far wedged up your own !@#$%^&* even for me to tolerate... and considering the population of this game, that says a lot. This is one of the few situations where I agree. The zone is already down and redevelopment is underway. You might as well take the extra steps to setup and learn ASSS. First of all, as far as security goes: Bots are superior. Running code at the server level is very convenient and more powerful, but it has the additional risk of being able to not only take down the server with bugs but a backdoor in anything running on the server (bot or plugin) could be far more dangerous than one in a bot running remotely. Secondly, the speed and resource usage of your program is going to be reflected more by the developer than the language itself -- anyone can write !@#$%^&* code in any language, and similarly, any program can bring your machine to a grind. No, you're near-sighted and stupid. Try again. ZOMG ITS HRD 2 USE LOTZ OF LANGUAGES WITH TEH SIMIRAR SYNTAXZZ!!!! It depends on what the zone needs. A bot can sometimes handle all of the operations necessary for a zone. However, if you're using known hacks and workaround to maintain your bots and you're already in the process of redeveloping the entire zone, it'd almost be stupid not to try ASSS. Trust me, I was and am going out of my way to be nice in this thread because I don't know a lot of you, but I do see a lot of stupid statements that come from your typical newbie developer. Creamy may not be the best guy, but seeing a thread which is essentially a bunch of self-proclaimed professional "programmers" flame him simply for using Java is a good way to drive him away from ss development in general. I understand that most people don't know, or even want to know, how to program or how computers really work and take a lot of things their fellow nerds say at face value. I understand that, and it's alright. However, you've also got to accept that sometimes they're just wrong. It happens. !@#$%^&*, I've been called out lots of times. Sure it sucks to be refuted at the public level, but that's how you learn. That aside, C++ is only better in java in terms of speed and memory usage -- and even that is only true to a certain degree. When it comes to portability, RAD, expandability and code maintanence, Java wins hands down. Want to run your bots from a linux server? Can't do it with MERV. Switching platforms while using ASSS? Better hope you have the source to all the modules your devs wrote. When you're dealing with something like bots -- which in the grand scheme of things see very little data and traffic -- the speed differences between a C/C++ based bot and a Java based bot is negligable. That changes when you start getting to enterprise level applications like databases which have to handle insane amounts of data, but even at that level a lot of speed-critical portions of the application will be developed in straight !@#$%^&*embly anyway. So really his opinion is worthless. Soooo... You !@#$%^&*ing newbies need to stop ranting about !@#$%^&* you don't know !@#$%^&* about and start appreciating that you have anyone developing for your zone at all. Mother!@#$%^&*ers.
  24. Whatever, stupid. You tell yourself whatever you need to to feel justified.
  25. It's an opinion you are clearly trying to drive down everyone's throat. Two posts stating the same idea with a very passive-aggressive tone in the same thread over two days? I'm sure I could search the forums and find more statements very similar to that. Yeah, it's ok to have an opinion, but you're using that opinion to flame (by proxy) someone whos actively developing in a language you feel is inferior. Way to go, buddy. That's very noble of you. Also, I've talked to, went to school and worked with several people who "have degrees" and "get paid" to "program" while not knowing a !@#$%^&* thing. So using that as some type of counter-argument is pretty meaningless.
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