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Everything posted by CreatiX
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	i really thought about what you said lc, and i made up my mind that your definately right. I think its better if they dont check the zone out at all , than dissapointing them because tehy feel trapped. The thing we have to focus on now is improving the gameplay with few people. Were collecting ideas on complex forums at the moment, but I guess the very only chance to get a good pop is to make it fun for few players aswell. And as Complex is now, Skirmish gets boring after 20 mins or less. If you people have any ideas or suggestion,id be happy to read them. Best regards -CreatiX
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	Hey everybody, so to get a good pop, we need something fun with few players, it seems that skirmish is no fun at all. Any ideas how to make it awesome with less than 10 players (you cant play koth, we tested it)? -cre
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	Its not giving a professional view on the zone. TW already agreed to ad a bit for us btw.. Today some1 suggested an idle plugin ^^. You've got an idling record and you can challenge other players on who idles more ^^. POintless but maybe some people would do it for some extra points or just because its so silly ^^ and i agree with lc there, the more ppl there are in the zone, afk or not, the better it is to get a stable pop just an idea though -creatix
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	Hello, im open minded on any shipset changes. But make sure you have read the ship explaination at a1 befor your think of anything. it gives you a much better idea of what i did intend. Important is, that people are easy/fast to kill, and still good to dodge once you gain skill. Also, the ships need to be fast, i want the gameplay to be breathtaking once everyone knows what to do. I wouldnt touch the map for now, it might not be the non-plus-ultra but there are other things that we ned to focus on i think. I dont know what you guys got with those graphics. Thers nothing left from 17th besides the tiles. I planned to have a new tileset done until end of this week. Plus there are and will be updates daily. Also, id be happy about ideas how to advertise the zone. It looks mouth-to-mouth works well, but its nothing we can rely on. so feel free to post your comments. Best Regards, -CreatiX
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	I think the most important thing is to make people take a note of the zone/atleast have them in zone list. Any ideas how to promote the zone (Advertising in other zones is not an option - its illegal) Thanks! -CreatiX
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	Yes, i was sysop in SSCU 17th Parallel and staff for 6 years. I originally made it for 17th Parallel. It also has been tested 2 weeks in 17th, but thats it. The only graphical thing that really is the same as in 17th now is the tiles (which are lovewars as far as i know, 17th just uses them) but even they are edited: theyre brighter and have shiny colors. Im gonna change the tileset as soon as i find the time whatsoever. There are many things which can be improved besides the tileset, i got some knowledge of cinema 4D now and im sure the cps and the turret could look better one day. Also bot could be more userfriendly, weve definately got osme ideas there, and i hope players will benfit us with theirs aswell. It also has new shipsetts and various new features. I have an agreement with Mike/Delic who are owner/hsysop of 17th atm, that i may take my project and start a new zone, well i did. They also got credit for that at A1, feel free to have a look! Best regards -CreatiX
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	thanks for the statement trip, ppl hes right ! ^^ Btw id be happy about any constructive cristism (exception shipsetts: these are designed for 5v5 and more. The ships seem inbalanced if its fewer pop, so dont worry about that) thanks to all those who already took a look! you guys own ^^ Best regards -CreatiX
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	Maxpop was at 17 this day and 6vs6 playing. But i hope it gets more soon,once it ran with 20vs20 well have a full pub often, complex is true fun with many thats it. and people need to read the guidline, and if they dont they might not like it thats really a problem.
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	of course. its just filltext =)
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	See the design here - in coding and will be aviable soon. Dont wonder about the center trench box, see it as a link community, i hope more sites link to cont download this way, soon.
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	I dont think this forum would be good for posting mod.txt. Come to the zone , do !staff on BOT>Info and say hi to me
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	Its all fixed now and ready to play! Best regards -creatix
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	!@#$%^&*o everyone, We now officially launched SSCC The Complex - Next Generation. We've got a fresh staff lineup and would be pleased to welcome you in the zone for some KOTH-gaming. Here a short Zone-review: Main Gameplay (KOTH - > 9 players) Capturing Capture the Capture points one after another and hold them to win the round and the jackpot. To capture a point, get in any ship but weasel and stay on a CapturePpoint until it is captured. Spawning Your team respawns at the Capture Point that has been last captured. Once a Capture point turned neutral, the pre-owner team cant respawn at it anymore. You have an CP-Radar at left bottom that gives an overview about who owns which Capture Point. Winning Once you own all Captue Points, hold them until the progress bar fills up to win. Skirmish ( KOTH <9 Players ) All Capture points but center are disabled. Hold the center to win. Fixed respawns. Game Features Killing-Sprees Kill es many people in a row to get a high spree. The higher your spree is, the more points you get for a kill. Remote Machine-Gun One of the hottest new inventions: You can control the Remote-Turret of your team by entering the red/blue tiled Box near center. Once you entered, the bot does exactly do, what you are doing. Well thats a short overview, there is alot more to discover ! If i could wake your interest id be happy to see you around for a little tryout of SSCC The Complex. Oh and it would be nice if you would post some feedback on it later on, so i can keep on improving the zone. Thanks alot for your attention ! -CreatiX
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	please contact me in the zone i need any help i can get =)
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	Yes its the complex which was up in 17th for a few weeks. I made a new shipset and edited tileset. I also added alot of graphical stuff and - i made a pretty neat website thatll be able to compete with tw's .Whatever, just check in and see yourself. and idle a bit, it helps =) thanks
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	Ok so here we go were successfully added to SSC and the bots work now aswell. So Message me if your interested!
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	!@#$%^&*o all, im opening a new Zone called SSCC The CompleX. Its about capturing capture points and respawning at them with the goal to capture all and win the game. The official launch is on WED 3 pm est. The zone is online so if your a bot coder or experienced staffer and consider to help, feel free to check out the zone and make up your mind/contact me. So feel free to reply/pm on forums or contact me in SS. Thanks for your support! -CreatiX
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	Check !staff b4 u whine.
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	thats some kind of sex toy. You naken someone and put him on the roaster. Hes free for public use then.
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	lol @ right-left-right-left. I guess thats our new generation of devs eh? ^^
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	we now started it and as long as there are 2 squads activly participating well not cancel it. we just had rumble plus a small league hasent much chance on success as mentioned in public forum. still i see your point and i agree with bran.
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	Happy Xmas folks! Besides all this 17th crap and pub map low pop league suck forum flame stuff its still neat to be a 17th player cuz i luv the community. and since xmas is a day of love, i guess this is the right place to wish you all a merry xmas. uh oh and tell me what you got ^^ -CreatiX