I like that idea .... But if we change it a little such that it fits in the main arena a bit better with flagging twist: We can split up the flags ... a little bit .. have a captain and 2 co-captains on each team .... each team gets 12 flags 6 for the captain, and 3 each for the co-captains. Only they can carry the flags, and they can not be dropped. The 25th flag would be a random flag any player can get, once they get it it can not be dropped. The only way to win is to get all 25 flags and be in the enemy base. If you team kills an enemy co-captain or captain, the flags are transfered to your captain or co-captain if the captain is already dead. The player who did the killing can receive bonus credits based on the number of flags that were being carried If a player kills the wild-card player that contains the last flag, they get the flag Once a team's captain/co-captain has all 24 flags, and the wild-card player attaches to the capatain/co-captain, then a 5-minute timer starts. Once the timer ends, the team wins the jackpot. Captains start with the new buyable - bubble to help give them a little extra power over the other team.