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XDOOM

Deva Staff
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Everything posted by XDOOM

  1. The patch here should fix that... I didn't think the instruction I used had any effect in runtime... I thought it was a debug thing... bleh. Expect an update soon Oh awesome. I'll check it out once I get home.
  2. Yeah happy b-day!
  3. Please report any bugs that you notice with Devastation's ASSS zone. The zone is currently in testing mode, and only select people have access to it. However, it will soon become public, and new bugs will be found. If you think you find a bug, or you notice that the zone has crashed under certain circumstances, please let us know by posting it here. Please read all of the current topics to make sure you are not repeating anything. Thanks XDOOM
  4. XDOOM

    Adios...

    Yeah, man, have a blast, try to get on the forums from time to time - they have internet over there too you know
  5. I pinned this topic. This is going to be an awesome document for everyone once we move to the ASSS, which will happen by the end of the month.
  6. And who are you? And what about my mother?
  7. Poll closed, and we have a winner! Banner #4 by larrythehamster I will hopefully have it posted sometime this week or next weekend. Thanks for everyone who participated, I will hopefully use most of these other banners for other things in the future. XDOOM
  8. XDOOM

    Signatures

    are you sure it says mage ? I can't read it lol.
  9. I'm going to let the voting continue for another few days, I'll stop probably by the end of the weekend.
  10. What kind of resolution do you use? Just maximize your web browser screen.
  11. XDOOM

    New Map

    This design should not compromise game way in any way. If anything, I should hear no complaints about lagging or doors or problems with the bases being to hard to attack. It would be nice if the games went up-and-down a bit more (where 1 team isn't just holding the fort for hours at a time) P.S. Balls no longer can be passed thru walls. I think that is fair, considering these type of bases, and how the goal is set up.
  12. Thanks The Map is now up on pub
  13. XDOOM

    Squad Wars

    Deal - talk to me or bossboy in the zone
  14. The banners can be viewed at http://deva.sscentral.com/banners.php
  15. This Contest is Officially Over. A new post will be created for voting later today. XDOOM
  16. Hey guys, On Friday, a new map will be added to SSCB Devastation to help improve the gameplay and condense the action. The map is now has only 1 goal, instead of 2, 3 bases instead of 4, and the bases are design to be a bit easier for attackers (and then obviously harder for defenders). Please check out, and let me know what you think of it, there will be a post on our forums starting on friday that you can vote whether you like it or not. On Saturday, there is our classic megajackpot game, starting late in the evening! The map design is attached, you can also sneak peak by going to ?go Deva2007 until it is released on FRIDAY! Dont forget to join our zone chat ?chat=devastation and check out our website at deva.sscentral.com (still gotta get it added to that top bar thing on ssforums) Thanks XDOOM
  17. Mage - the map I can not open for some reason I upraded my DCME the other day, so try installing the latest version. I get some sort of "stop error" but my other maps open still. stupid dcme
  18. Ohhh, very nice designs all three of you. I'm closing the contest tomorrow night, and plan to repost these banners on a different topic that same night for public voting! Oh, and you can always do deva's website for free and use it as a showcase
  19. You should come play n64, and get moonraker in more often too.
  20. I like it, except that its hard to read due to that shadow effect, makes everything fuzzy. Get rid of that, and maybe make SSCB Devastation even more easier to read.
  21. Interesting elim map there - tile it up with deva2007's tileset.
  22. be nice kuja and hopefully within the next month - it takes time to do something right you know. xdoom
  23. Deadline of January 30th still holds - Gibbit you might want to make more while you have the time - better odds at winning, lol
  24. XDOOM

    New Map

    Yeah the screen lag problem has been fixed - and will be even better if the map is moved. I had some filled-in areas to keep flags from getting stuck, but I removed most of it (now chance of stuck flags). I fixed the goal too - doesn't look as nice, but that has to do. I increased some extra area for people to play in center, I added a couple of wormholes, dunno if I'll keep em. I'm looking for some sort of object to put there though if anybody is interested in trying to make things. As for bases - I would like to see bases similar to what are constructed, only doors at the entrance - wide tunnels - space-ship looking design (or some sort of a other neat design that looks good on radar). If anybody has any more comments, please post them, i'm hoping to release the map next weekend.
  25. XDOOM

    Squad Wars

    your 18 players won't be able to beat nrg's like 5 players - in any compe!@#$%^&*ion.
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