Unfortunately, removing brick warping isn't a simple 5 minute kind of job. There are two approaches, neither of which is very appealing. The first is to detect brick warps when they happen (which isn't easy; there's no brickwarp packet to listen for) and then warp the player back to the location (but not the exact location or they'll be warped again). And guess what happens if we guess the wrong spot to put them back at? They're suddenly in the flag room, or past the brick, or all kinds of bad spots. The second is to not allow bricks to be dropped over players. It's entirely possible that this won't stop all brick warps, as a player moving fast with a small amount of lag will be inside the brick by the time he gets the packet. But there's a deeper problem besides that. What do you do about the brick that was never dropped? Do you prize it back to the player? Or do you just have them lose the brick? If you prize it back, then some people will use it to increase their bounty. It's just not a simple thing to solve.