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Dr Brain

HS Staff
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Everything posted by Dr Brain

  1. I disagree with every point you made Polix. All of those things made us stronger, and without them we would have died a year or two after VIE. We're the perfect example of how a player run game can survive. We've been running for ... 16 years? Probably closer to 20 before anyone will be able to declare us dead.
  2. The game is dying because nothing new is happening. A new client might revive the game, but as Hakaku said, we'd have to grow the player base as part of that.
  3. The SSC access rules have changed a lot over the past few years. At this point they boil down to being on a host with SSC access.
  4. Lets put it this way: If I were online when this was happening, I would have banned cheese for 30 days for swearing like that. He's a vet and should know better. Retardation, laziness, apathy, etc are not valid excuses.
  5. The shark was a free ship many moons ago. The code is all there (ship buy == 0 && ship sell == 0), but it doesn't play nice with the spawner because of global properties (added to allow armor). A few if statements in the right places would clear it up. There used to be balling like I'm suggesting, but it meant that the flag games just never happened. So I removed balling for a long, long time and only let Arnk bring it back on the condition that it would suck (more or less). Anyway, this means I know it's possible to have a really great balling game, but it really can only happen at the expense of the flag game. So I guess the trick is to get it to nicely switch between the two. An added bonus is that when the established teams switch from balling to flagging the vets on the team can help the newbies on the team understand what's going on.
  6. Lower Exp requirements on the bottom 1/3 of all items to zero. Yes, zero. Cut the middle 1/3 by 50%. Leave the top 1/3 alone. Remove the shark as it exists now, and replace it with a free mid-level newbie ship (with wb/jav radius). Shark sucks anyway. Make sure the ship enforcer puts them in the shark when they don't own any ships. This requires a few fixes for free ships in the code base that were introduced back when armor went in. Shouldn't be a big deal though. Bring back "private" 5-man frequencies, and 2 public teams. You'll have to recode the private team module from scractch. The existing one was written way before the freqman overhaul, and is totally obsolete. Remove the mini-base and all FR goals. Put two goals in the center, one on the center left, one on the center right (better yet, transwarp entrances leading to self contained goals). Make the goal rewards *very* decent. Ball game is something like first public team to 11 goals wins (or whatever. point is it has a definite end, lasting an average of 15 minutes). Then, this is the important part, the ball game doesn't restart for 30-60 minutes. Might be a good idea to put a check in the flag game module so that the flag game win timer is stopped during a ball game. Alternatively, the flag game could be totally reset when the ball game starts (rewarding teams based on the current flag distribution). Think of this like mandatory centering 25% of the time. This would give the zone a bit of a schizoid flavor, but it'd help draw the newbies in. EDIT: this isn't an edict passed down from on high. These are my thoughts on fixing the "newbie" problem, nothing more.
  7. Actually, I couldn't read it. Mixing uppercase and lowercase in "nODE" never occurred to me.
  8. Aode? What's that?
  9. How do you tell?
  10. Yes, I do.
  11. I'm sure there will be an x86 emulator available for the platform. Microsoft may not produce one, but others surely will.
  12. Fine, but you spelled Javaspace wrong.
  13. Stupid
  14. So many changes were made between 1.4.4 and 1.5.0, I have no idea if upgrading just that part of the core would work. Especially since it's a portion I'm not very familiar with.
  15. Something tells me you don't know what tl;dr means. You may want to look it up.
  16. All of the HS mods have moderation powers in the hyperspace forum, and access to the staff forum (which is practically never used). As far as I'm aware, none of them have any powers outside of the HS forum. Oh, and Avast: I can tell.
  17. Drugs aren't the answer, Avast.
  18. Your very first sentence was wrong, rendering the rest of your post useless.
  19. Dark.
  20. I took the liberty of deleting Avast's retarded posts from the thread. Clearly he couldn't read. I don't personally know the answer to this, but HDD driver stuff never ends well.
  21. I don't think Starlight uses his oracle. They're probably based on the same code, though.
  22. Dr Brain

    Hmm...

    Wouldn't it be EDT this time of year, and not EST? Could just call it Eastern Time to avoid any confusion.
  23. And this is the point where we mention that Hyperspace doesn't run SVS settings, or even anywhere close.
  24. Dr Brain

    Zone Down?

    Thanks. Back up now.
  25. Then do it. You don't need to discuss it with us, after all
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