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Lynx

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Everything posted by Lynx

  1. I'd still bet they're very far off billionaire status.
  2. Pretty sure it didn't happen.
  3. ADD = Attention Deficit Disorder
  4. I usually say my religion is Jedi as a joke, and I guess that's what's happened here.
  5. Priit is a multibillionaire?
  6. That is a good point, however it kind of ruins the whole meaning behind marriage. I'm no expert on what marriage actually is legally, however my philosophy is that when you marry, you intend to stay with that one person for the rest of your life... The whole 'till death do us part' thing. Obviously, in a modern society this isn't exactly something that is set in stone (with Divorce rates going through the roof), but I think it's a valid point to add to the reasoning as to why Polygamy generally isn't something that's practiced (in Western society, anyway) - and probably won't be practiced further due to I guess what is a conflict of morals/points/interests etc... But then, I guess there's also the legal aspects, as well as the 'Who are the Government to tell me how to live my live' argument. -L
  7. Your parents had sex when you were born? Damn...
  8. There is random bomb damage and it is irregular for more reasons than the ships being square, but that is a good point. There's also the proximity sensor vs. explode pixels vs. proximity trigger time. Therefore, if you have a bomb with a proximity sensor at 3 tiles, with level three bombs = 9 tile proximity sensor from the center point of the enemy ship, which = ~4.5 tile proximity distance (which is circular, not square like the ship). So if person x shoots a bomb slowly at a ship with a level 3 bomb at 3 proximity = 9 tiles, however with a 150ms explode delay the bomb will explode slightly within the proximity area, and will have an explode pixels of x, which at the center point of the explosion will be max damage. Therefore, the bomb will explode however far away, but the ship will only endure whatever damage the explode pixels determine. However, for a non proximity bomb, explode pixels still account for damage, as well as the center point being *maximum damage. Anything after that, is random however is generally determined by how fast the bomb hits the ship vs how long the bomb has been alive for. If you shoot a bomb at an enemy ship that's 1CM away from you (provided you can), you'll probably do near 95% of maximum damage, however if you shoot a bomb slowly at a ship that's farther away from you and it hits the enemy ship awkwardly, it will do less damage. And on top of that, you've got other factors such as shrapnel/bbombs/ebombs that will change how much damage each bomb will do (shrapnel which can either be completely random/set or do a certain amount of damage within it's first 1/3 of life), bbombs and ebombs doing a set 0.1% of damage. ... Or something like that. bullets either do 2/3 at random, with an option of maximum, or are exact. -L
  9. Depends whether bullets are using exact damage or not.
  10. I would reply to this topic showing how retarded you are, but I have more productive things to do... like... Playing with my.... -Lynx
  11. Oh, I never knew this was a question. It's -5. I thought you were asking what time zone everybody is in. :/
  12. GMT -0
  13. ORly, thanks I always wondered what that button was for. ^_^
  14. That's http://www.slashcode.com/ btw.
  15. Maybe we should use Slashdot's system for news stories? -L
  16. A.D.D. ^^
  17. Nice pics.
  18. Me too. How about Audry shares pictures of her tiny boobies, oh wait, she did that already, nevermind. More plane tails! Hahahahaha
  19. Nice... The wheels are really ... good, and round... and it clearly will ... prevent you from getting wet, due to them windows.
  20. Nice pick.
  21. I know, but I'm saying... Oh nevermind.
  22. The default name is Type Here... Another reason why my XBL login is amazing.
  23. Quick, make some interesting topics!!
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