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tcsoccerman

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Everything posted by tcsoccerman

  1. In my zone owning experience, that is impossible to do. but dr. brain is a better coder than me, so maybe. Anyways, when i first saw "time stopper", i thought of something completely different. i thought of stopping the flag time to drop the flags. i'm almost pos!@#$%^&*ive this is possible...
  2. I've been using a useful sound editer named audacity. it allows you to generate noises, record noises, and then edit the noise w/ many special effects. You can then save it as many extensions (.wav, .mp3, etc.). I find it usefull, maybe you will too. Here's the website to dl it for windows, mac, linux..and something else:http://audacity.sourceforge.net/
  3. Ok, you can move this topic out of private :\.
  4. hmmm....how about "Balls of Paint Yoda Says".jk lol.i've only played paintball once..... maybe "Paint wars"? "Paintball City", "Tower of paint". just throwing ideas out :\. i do know a good description could be like...."Paintball:Home of welts and bruises.
  5. I'm posting this in ssdev, cause i'm trying to keep it semi secret. anyways, i'm looking for a tileset to fit modern day jet fighters/ airplanes. for more details go to pss ctf fury.
  6. I also like the two middle pictures.
  7. Can you get anothe link to the dl, i jsut keep getting some webpage labeled "about me".
  8. I am also looking for a speed display module, if i could use the one creamy makes, that would be sweet.)
  9. Is anyone up to making bullets and bombs.bm2 files to fit a modern day fighter jet/plane. anything is appreciated. pm me for more info.
  10. Dev C++
  11. Except, it's not detailed if there's only 1 error . anyways, i did some more debugging and got these errors now.
  12. compile log: Compiler: Default compiler Executing make... make.exe -f "Makefile" all make.exe: *** virtual memory exhausted. Stop. Execution terminated
  13. experienced in: asss modules map design
  14. No, i'm not low on memory at all. Read SoloAces Post at MGB: I did that, and now have max pagefiles on my harddrive and initial and max are equal.(read guide). still get that error though.
  15. According to my googling this has to do w/ something called "swap par!@#$%^&*ions"
  16. That did the job, now there's only one error left: Compiler: Default compiler Executing make... make.exe -f "Makefile" all make.exe: *** virtual memory exhausted. Stop. Execution terminated does this have to do w/ my ram?
  17. Coding
  18. I've decided to make a topic for cleaning up ASSS so it compiles. i realized that when i first dl it and tried to compile it, it didn't even work...so... here it is. Here is my error when itried to compile(after some usage of the program, but still, no editin of any core modules) Error: Show/Hideprocess_begin C:\Do!@#$%^&*ents and Settings\Scott\My Do!@#$%^&*ents\aThe matrix\src\process_begin CreateProcess((null), uname -s, ...) failed. anyone know what that means?
  19. nvm about this, until i fix the ships at least. the ships i'm using have lots of "close to black color" around the edges, so it doesn't look good over green and such(areial photo). for now i'll stick w/ space.
  20. I'm in search for a tileset and a background. The type i'm looking for is something in the sky, for example, i was thinking of the background to be a view of what you look at when you look down at earth from a plane. The tileset could be anything from Trees to building tops that a lowflying plane would be in danger from. Maybe you could add some sord of tiles for roads too. Maybe fly under clouds as well. TY much. Edit: Also, i'd appreciate it if you used the default bitmap, so i can use smongs regiontriggers module(it doesn't work w/ certain bitmaps that aren't default). Hmm..also, could you move this to the public forum?
  21. tcsoccerman

    * CtFness

    Can someone make a tileset, i su ck at those.
  22. tcsoccerman

    * CtFness

    I'll try it...if i feel like it...
  23. So this project is abonded? It seems that there has been no progress since last spring. Maybe you (bak) could give the source to someone or have it open source so this project could finish, it got so far, why waste it all now.
  24. i could try
  25. Here's a new version w/ these updates: *more better organized teams and players (as far as files) *new button works But i need some preference on how to incude players w/ stats. This would include: *choosing what player scored *choosing how many that player scored *what to choose this all from and how ty. Version 2.1 Updates: *Create new team *Orginization w/ files *Players. Team_Tracker_v_2.1.zip
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