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tcsoccerman

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Everything posted by tcsoccerman

  1. here's what i came up with! quote from mgb forums: ummmm.. you could call this a alpha version or w.e. main purpose of release is user opinion + bug finder as usual. if you have either postem here. file->open file->new tools->gamerecorder ^working areas. the mainform works as well(thus the file->open). it'd just be great to get ur help in ways i can't. ty. EDIt:yeh i just remembered. you need to create a folder in MyDo!@#$%^&*ents directory names EXACTLY "Team Files" and a subfolder in "MyDo!@#$%^&*ents\Team Files" named "Free Agents". sorry for inconvinience. Sport_Tracker_zip.zip
  2. wow for once i feel bad for a person over the internet. i felt bad because i was going to help you but didn't and kinda left, but now someone stole your gfx? you told me you were working for months on those and they(not telling what for s!@#$%^&*'s sake) were very very good. gj on the gfx. i hope that stubborn stealer kills himself. i will post advertisements AGAINST that stealers zone .
  3. If anyone's plalyed star wars battle front, you'd know what i'm talking about. Anyway, i have made a module for the kill part of the game, meaning you have x deaths, if you get to 0 you lose. I also have the command post module under my sleeve. I've decided even with all these recources, that i'm going to start off with staff. In the past 3 zones i've made i try and finish it on my own which never works. If you'd like to be involved i'd like to give a quick "Checklist" so far: Modules are done mostly. Command Post graphics are being done right now. Shipsets are not bein worked on yet, but i did post a topic asking for help. Mapping is one area i'm not to bad in, and could get one done quick, but it isn't done yet. I have many tilesets i can use. I hope someone will be interested. I see this zone as a original zone, but it has not been done b4 as far as i know. TY.
  4. i'm moving this to non-private.(the old fashion way)
  5. If anyone's plalyed star wars battle front, you'd know what i'm talking about. Anyway, i have made a module for the kill part of the game, meaning you have x deaths, if you get to 0 you lose. I also have the command post module under my sleeve. I've decided even with all these recources, that i'm going to start off with staff. In the past 3 zones i've made i try and finish it on my own which never works. If you'd like to be involved i'd like to give a quick "Checklist" so far: Modules are done mostly. Command Post graphics are being done right now. Shipsets are not bein worked on yet, but i did post a topic asking for help. Mapping is one area i'm not to bad in, and could get one done quick, but it isn't done yet. I have many tilesets i can use. I hope someone will be interested. I see this zone as a original zone, but it has not been done b4 as far as i know. TY.
  6. ok. so the gfx card is the problem. it's the default one, we've never switched. anyway can you optimize the game so i can play it? plzZzzzzzzzzzzzzzzzzzzzzzzz plz plz plz plz. i really wanna play.
  7. you see...i was wondering if anyone was willing to create a shipset in relation to "Star Wars Battlefront". If you can, then i may be able to pull together a battlefront zone in about a week, as i already have a module for that game(kills), and a certain person has a commandpost module. IF you can get me this shipset, you'll be looking at a original but never-before-done zone. anyways, i'd need: 1.Strorm Trooper-Basic(high rate bullet fire, avg/low damage level) 2.Storm Trooper-Sniper 3.Storm Trooper-Rocket Launcher 4.Storm Trooper-Mechanic(Shotgun) 5.Rebels-Basic(high rate bullet fire, avg/low damage level) 6.Rebels-Sniper 7.Rebels-Rocket Launcher 8.Rebels-Mechanic(Shotgun) Maybe we could talk about changing some of these. Thank you subspace dev team.
  8. I have a 2002 windows xp, 320 mb ram, Intel 82810 Graphics Controller. and it isn't working.
  9. i have set it to "name:tcsoccerman".
  10. Once again, i can't play!! Please suggest something ffs. I pres play and it goes black, then it goes to normalish screen, black, then back to what it was like when it started.
  11. ok..i pres play game and a white window pops up and then dissapears. do yoiu know why?? EDIT:basicallly whenever i open "TSmain.exe" it closes.
  12. hot
  13. This post cannot be displayed because it is in a password protected forum. Enter Password
  14. hockey (that reminds me, did you hear about that fight in Canada? A hockey game broke out.)
  15. Also, allshallperish has the main module for this zone about 90% completed. I've been working on a brand new arena module, which is also close to completion. Along with those two, i started a stat display module and allshallperish started a warp module, both in relation to the main module.
  16. You should probably post how you got it to work for future reference
  17. n' roll
  18. anchorman?
  19. i did ask. that is someone elses opinion that i chose. sheesh
  20. shooter
  21. I've chosen to have one form, with 3 seperate areas(general, players, other).
  22. I've decided to continue on this project. Now that i know how to p!@#$%^&* values between multiple forms, i am going to restart the project (again). Does anyone have any suggestions on how to set it up visually? I was thinking either.. 1.Mainform takes whole screen. Have a list of players, click on a player and a window pops up describing that player. 2.Team Form, Players form, "other" form, all sharing the screen. What do you think?
  23. man
  24. the dl link doesn't work for me...
  25. (i thought it was crude oil, not oil crude, or does it matter?) enviromental
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