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tcsoccerman

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Everything posted by tcsoccerman

  1. 12 members are viewing this..wow...here's my pic
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  3. anyone in need of a program or have a suggestion? I'm in a mood of startinga new project. if you need something i'll try and make it for you. that is...if i can.
  4. There is a way to use autowarpto warp a player to a different arena, and then choose their location in that arena.
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  13. @L.C.-I'm a community programmer...or at least a programmer. I do help people though .
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  15. tcsoccerman

    Question

    I'd like to apply for dev staff/ general staff at you're zone. There was no staff application topic though. I don't know if you want me to applly or what, but we need to talk about that module because i'm pretty much done with it as far as the basics go.
  16. I think the database is down..maybe.
  17. I'm done w/ this zone. I've decided i'm just gonna make modules somewhat like what smong is doing, or BaK. I don't know others, but i'm sure there are some. I'm gonna release the edited module. I've already created a "summon" like module. . We'll see how it goes.
  18. Isn't tampa bay in america?
  19. No, but when you're chasing a run winner and you hit a block and fly backwards after you were catching him, i'm sure it'll get quite frustrating. This topic is for suggestions..right?
  20. I posted a new pic w/ scribbles in areas of concern and some "questins" that i have. p.s. i don't know how to post a picture...so i did a .zip hslayout.zip
  21. I see a major issue with the diagonal tunnels, unless they are wide enough to not stop bad driving players when going hyperspeed.
  22. SSM KOTH is a zone based on a hill module made by smong, which i edited and added stuff too a little bit. You have to hold the hill for the time in the hud, until time runs out to win points/money. Some custom command i have made are: ?hillwarp - 300 points - Warps you to the hill. ?clearhill - 2000 or so - Warps out any enemy's in the hill. You can also type ?hill to show the status of the hill. I'm still in the middle of development, so there's no basic buy module yet, and the hill time is a little low(which is good for high pop, but bad for low pop). I have a nice forum provided by Sonic VI, which can be found here . I hope you like it. And also, this is my last attempt at a sucessful zone. P.S. Yes, the zone is still in slight development, so it has (dev) in the zone name.
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