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Everything posted by Suicide_Run
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Its their way of trying to reduce money supply flowing into the HS Economy. Problem is, it screws up the jackpot.....so jackpot formula needs to be changed.
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Didnt you know....H2O is the leading cause of death for drowning! As well as containing drugs that the US cant seem to remove =/
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I highly doubt thats gonna happen. Eclipse, use paragraphs next time Look on the bright side guys, at least changes happen really fast even thought it may not be the best ones. Oppose to taking weeks and weeks of complaining, multiply topics made on the same issue.
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Make it so that the longer your stay on a freq,
Suicide_Run replied to Hessian matrix's topic in Hyperspace
Please clarify/add more detail to wtf your suggesting in OP instead of adding on stuff and expecting us to know it already from info given to us at op. From your newest post, what happens if you die? Does the "counter" get reseted too? -
Make it so that the longer your stay on a freq,
Suicide_Run replied to Hessian matrix's topic in Hyperspace
Hess: I suppose you dont mind ppl spinning en mass Good thing is.....private freq will be stronger! Yay to that...since they wont be filled with spinning ships ;D -
Make it so that the longer your stay on a freq,
Suicide_Run replied to Hessian matrix's topic in Hyperspace
So....im gonna spin my ship till i get a chance to play....when I stop playing....I ill return to spinning my ship in pub freq =) -
The only problem I have with the no swearing rule is that its completely based on the mod. Ex: Feels stupid when you say "!@#$%^&*" and 1-2 mods dont warn you but when you say it in front of a 3rd mod, they warn you.
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I think thats a silly way to just prevent thoring. If it was meant to prevent thor+rush combo then that will make better sense =.=. I dont think the difference of terr vs wzl in rushing is dramatic. Like you will feel like your rushing abit better but not to a point where being in terr allows you to push nme really really back. Jav is ok at rushing, but compared to a more expensive/exp required ship then its obvious its inferior. Pretty much any bty ship can rush given you give them the right mounts. But what I am saying is that a bty ship's effectiveness in rushing isnt gonna be as good as a pure rushing ship.
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Use items when necessary? Edit: Should add a choice where we neither make nor lose money =/
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Purge, ever visited Dihygrogen Monoxide - Cancer? Look on the bright side....now we dont have to worry about terrorist polluting our water....
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Is that what Arnk said? That Removing burst makes thoring less attractive or is that what you think? The only reason it will reduce thoring is by forcing rushers to stop thoring before they rush towards nme by making them buy defense mount. Btw...from what I can piece together, you guys seem to have brought Siege Mount for the sake of burst for rushing instead of thoring. And thors from siege mount is just a side bonus. A jav can still use 2 Siege, Defense, Deflector properly. Your just trading off nrg, bomb speed, emp bomb for size, speed, thrust. There are no such thing as comparing good terr vs good wzl. The word good can mean rushing/thoring/btying/etc. What makes the ship good is person behind it, not the ship itself. Most ppl have terr as a Bounty-ing ship not a rushing ship. Are you saying that once you use the same layout for a terr as you have for your wzl, the terr will be magically stronger at rushing and able to clear nme much easier?
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For all of you that are Americans, your gonna be thrilled to hear about this. Thought Im not saying other people wont be affected with similar problems..... If your one of those people taking pharmaceutical drugs such as: antibiotics, anti-convulsants, mood stabilizers and sex hormones, your gonna be jumping for joy cause your getting free drugs from drinking water.... Why do I say this? Simple: In the course of a five-month inquiry, the AP discovered that drugs have been detected in the drinking water supplies of 24 major metropolitan areas _ from Southern California to Northern New Jersey, from Detroit to Louisville, Ky. Example of what they found: Officials in Philadelphia said testing there discovered 56 pharmaceuticals or byproducts in treated drinking water, including medicines for pain, infection, high cholesterol, asthma, epilepsy, mental illness and heart problems. Sixty-three pharmaceuticals or byproducts were found in the city's watersheds. Well...the !@#$%^&*istant administrator for water at the U.S. Environmental Protection Agency said "We recognize it is a growing concern and we're taking it very seriously". I guess we should be happy that we taking this o so very seriously. For those who drink water from wells....they say your not clear of the problem. As for those who drink bottled water.....dont even think your safe...seeing how some of those companies just repackage tap water... All in all, the drugs we have been taking for the p!@#$%^&* years and the waste we produce after taken the drug....guess what? Apparently....our sewage treatment and what not doesnt completely remove them. Source: AP Probe Finds Drugs in Drinking Water
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Unix, you just want to be able to wipe out the attacking freq with your wzl when you already have the advantage as a defendant. Traced, the siege mount sell price got boosted. Between please explain to me how removing burst from siege mount causes people to use thors more when people rarely use those bursts to begin with...
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Well i find the rpg population was dying anyways. Good decision I suppose.
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Yes Unix, I can see your stating something but what are you arguing about? Normal Double Thor Ships cant rush in the beginning. By normal, I mean just only double siege mount without extra mount/deflectors. So why is it a problem for attackers when they barely get a chance to use it cause they cant get close enough? Even if they had deflector + extra mount + defense mount, they arent gonna be as effective as someone who has 2 defense mount cause they have the extra reps which allows them to get closer. Your not seeing how this nerf is meant (or at least I see it that way) to weaken defending thoring ships. Attackers will always require reps to rush cause they need to rep away the bombs/bullets aways coming their way. While defendings has it easier cause attackers arent usually bombline/gunlining you. Therefore defenders cant do what it was able to do: thor and then burst, which puts attacking thorers and defending thorers on the same ground. You can still double thor and rush if you have the money and customized your ship properly. But the point is that you cant do it as effective as someone who just has defense mounts/bust mount (when ever they come out).
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Vetta....defenders uses them too. I think this nerf benefits the attacking freq vetta. That way ppl on the defending freq cant thor you to pieces, then rush in to wipe you out cause your freq is either: Dead/Reattaching due to thors or barely alive from thors. I think the changes done in the middle of game is bad but I suppose its to help diversify ships so you cant thor and rush at the same time?
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Its nerfed so people cant lob thors randomly and be able to rush afterwards.
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Happy B-Day Mook
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I dont think they will trust a person that to give them access to uploading a map. I dont know much about how an ASSS zone works but in normal subgame zones. A person with uploading map powers means also sets and that person alone can cause zone to crash depending on what they upload. If you want them to upload a map/base you made, I am pretty sure you could just send it to one of the devvers/staff.
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Btw, I forgot to add the sarcasm tag to my last post james =/ Sure it takes skills if its 1 freq vs another freq without any interruptions. But that wont happen with our pop size, freqs will just keep flanking each other while defending freq sits there. Remember: with the current ammo system in place, its not really about who has more skills. Its about who has more money to throw at the other freq since who ever has more money = whoever can buy more reps/thors/burst/fields. It made have worked before the new ammo system was in place but it sure wont work in !@#$%^&* with the current layout.
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Standing behind walls has negative effects like your own team mates ends up thoring you too since your so close to nme.
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Nice suggestion, best one ever. I would love smaller bases with larger tunnels. To top it off, we need only 10 ppl per freq.
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Well, I think problem is when people see a flag game going. They will look at who owns flags and whos on the different team. I personally dont want to join an attacking freq where there is no potential of them having any chance of taking flags. Even if they did thru a miracle...they will end up losing it. I think you just gotta wait about a few more days and then when more people w/ effective rushing ships surface. Flagging will be more than just attackers running into bomblines and then giving up.
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Freon how cant a warbird not thrive now? Is it because you can no longer zoom around in a warbird shooting a few shredder and flying away at top speed?