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Aileron

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Everything posted by Aileron

  1. But then the whole topic would've been a hundred pages long. I guess if it will make you people happy though.
  2. !@#$%^&* Smarties, you missed the commentary. Someone please tell me you saved the Daily Comment for the 26.
  3. Yeah, I was about to get to that Sama. The administrators and staff of SSCentral do not condone or suggest that or viewers use such emulators. The afformentioned emulator is illegal as it violates the intellectual property of the Nintendo corporation. We highly encourage our viewers to refrain from participating in the emulator, and insist that if viewers participate they do so at their own legal risk.
  4. Um, scarface, I'm not even playing any more. Right now I'm on a job hunt and don't have the time. Even if I could, my loyalty would be to the Gods and they have more than enough of a lead already. If you please, the Oldskool Warbird will arrive in two days, so please sign up, join Penis or the !@#$%^&*ans, and maybe if the current offering I have turns out I might play if the score evens out. ...and I never go on vacation mode.
  5. As ridiculous as it is, I don't have access to the sab formula. This is what I have gathered from playing the game thus far: First off, in order to attempt a sab, the saboteur (hereafter referred to as "Adam") needs a recon of the sabotee (hereafter referred to as "Bob") in his logs. It doesn't matter if the recon was two days ago and only revealed that one of Bob's weapons has strength 10,000. All which is needed is a recon which was not detected. The maximum amount of weapons Adam is able to sabotage per attempt is Adam's spy rating divided by the strength of the weapon. For instance, if Adam has 10mil spy, and he's going after weapons of strength 10,000, he can take out no more than 1,000 weapons per attempt. The odds of success are based upon a host of factors: The first is the number of spies Adam sent, the fewer the better. (Infact, I do not believe there is any benefit to sending more than one spy per attempt. I suspect that sending multiple spies may increase the afformentioned max, but users are advised that you can't go wrong always sending only one spy.) The second factor is the percentage of the type of weapon Bob has which Adam is going after. For instance, its easier to sab 1,000 out of 10,000 weapons than 1,000 out of 2,000. The third biggest factor is the random factor. After that comes Bob's sentry. But that's not the question you really wanted answering to. The real question is "How can Bob defend against the sabotage?". One technique that many try is to invest in multiple types of weapons. This makes it more difficult for Adam to sabotage individual weapons. However, the cost of this is that your attack and defense will not be as strong as it could be. My preferred technique involved something I picked up on the KoT forums. When you sell weapons, apparently the buyer does not inspect the mercendise. If you know you got sabotaged and you know which weapon was sabbed, you can sell those weapons and buy some new ones. The next question which comes to mind then is: "Well then what good is sentry?" Sentry is the prime factor in preventing recon, and if the difference is high enough, sentry prevents Bob's points from showing up on Adam's attack page. In a 1,000+ player game this is important, because to a full-time attacker turns are a precious commodity. Those with the elite attacks will not wich to waste their turns on mediocre hauls, and the middle and low range attackers do not wich to waste their turns on a defense they can't beat. A one-turn attack can clear up some questions, but the formula is specifically more random with one-turn attacks so as to confuse the attacker. Generally, in a game of 1,000+ player you have to recon first before attacking anyone. Here however, there are few enough people to operate off of memory, so sentry is not nearly as powerfull. It does two things though: If yours is uber-high and no one knows you have money, you probably won't be attacked. Also, it can scare off attackers who can't attack you normally but could after a little investment. Truth be told however, Sentry is utterly marginal and one shouldn't give it exceptional investment unless you are already an uber-spy or if you are looking for easy tallies. (Top Sentry is by far the easiest way to get 5 tallies per day.) As ridiculous as it is, I don't have access to the sab formula. This is what I have gathered from playing the game thus far: First off, in order to attempt a sab, the saboteur (hereafter referred to as "Adam") needs a recon of the sabotee (hereafter referred to as "Bob") in his logs. It doesn't matter if the recon was two days ago and only revealed that one of Bob's weapons has strength 10,000. All which is needed is a recon which was not detected. The maximum amount of weapons Adam is able to sabotage per attempt is Adam's spy rating divided by the strength of the weapon. For instance, if Adam has 10mil spy, and he's going after weapons of strength 10,000, he can take out no more than 1,000 weapons per attempt. The odds of success are based upon a host of factors: The first is the number of spies Adam sent, the fewer the better. (Infact, I do not believe there is any benefit to sending more than one spy per attempt. I suspect that sending multiple spies may increase the afformentioned max, but users are advised that you can't go wrong always sending only one spy.) The second factor is the percentage of the type of weapon Bob has which Adam is going after. For instance, its easier to sab 1,000 out of 10,000 weapons than 1,000 out of 2,000. The third biggest factor is the random factor. After that comes Bob's sentry. But that's not the question you really wanted answering to. The real question is "How can Bob defend against the sabotage?". One technique that many try is to invest in multiple types of weapons. This makes it more difficult for Adam to sabotage individual weapons. However, the cost of this is that your attack and defense will not be as strong as it could be. My preferred technique involved something I picked up on the KoT forums. When you sell weapons, apparently the buyer does not inspect the mercendise. If you know you got sabotaged and you know which weapon was sabbed, you can sell those weapons and buy some new ones. The next question which comes to mind then is: "Well then what good is sentry?" Sentry is the prime factor in preventing recon, and if the difference is high enough, sentry prevents Bob's points from showing up on Adam's attack page. In a 1,000+ player game this is important, because to a full-time attacker turns are a precious commodity. Those with the elite attacks will not wich to waste their turns on mediocre hauls, and the middle and low range attackers do not wich to waste their turns on a defense they can't beat. A one-turn attack can clear up some questions, but the formula is specifically more random with one-turn attacks so as to confuse the attacker. Generally, in a game of 1,000+ player you have to recon first before attacking anyone. Here however, there are few enough people to operate off of memory, so sentry is not nearly as powerfull. It does two things though: If yours is uber-high and no one knows you have money, you probably won't be attacked. Also, it can scare off attackers who can't attack you normally but could after a little investment. Truth be told however, Sentry is utterly marginal and one shouldn't give it exceptional investment unless you are already an uber-spy or if you are looking for easy tallies. (Top Sentry is by far the easiest way to get 5 tallies per day.)
  6. I think he's on vacation mode fool.
  7. Aileron

    UP

    Good lord, you were at 525 yesterday!! JDS, what the heck are you doing? You are supposed to be cleaning this guy out. Oh, sorry. Max UP is 775
  8. JDS just needs to stop going on vacation unless he means it. It generally does more damage being out than it does taking a hit.
  9. I'll have to take the middle ground here. Yes, this merger was s!@#$%^&*my, but no you didn't have to quit. Merging with Penis would not have been a bad idea. In the event of a double merger, I'd even do the flat out contradictory action of merging the underdogs' points but not the leader's. Ultimately, Falcoknight should have waited to see what would happen before making a decision. What happened is that this has me a little miffed. There was a decent sort of balance before, and now it is lop-sided. I for one like balance. Balance causes everyone to recruit, lopsidedness causes the underdogs to recruit, and severe lopsidedness causes underdogs to quit. As I just posted in the daily comments, now the game balance is bad enough that I'm going to take the underdog's side. The Oldskool ships will likely be overpowered. And trust me, I ~really~ wish I could put massing and sabbing in without destablizing the game.
  10. But if it were the case of two underdog clans merging, there would be an arguement that the tallies should be merged. That being said, this isn't the case of two underdog clans merging.
  11. I will note the change in members. I haven't decided if the tallies previously scored by the Followers of Dav1 will count towards the SSCentralGods. The totals will be kept seperate for now.
  12. He's using vacation mode
  13. Well, thanks. I'm starting a new policy of looking for big attacks in the attack logs. I won't give any actual usefull information out from the logs (attack strength, number of soldiers, covert activity, etc.), but will write funny stories based on any event which nets 100mil points, or is significant. Oh, and no one said you have to kick inactive members. By all means keep them and boost your clan member's list. The only thing illegal is having an inactive leader, and that's only because if the leader does nothing, the clan does nothing. Sad to see that there isn't massing or sabbing going on. I mean, on one hand both are only possible if you have a ship for that purpose, such as the Levi for massing and the Spider for sabbing. However, if one person can do either once, they generally can do it to everyone every day for very little cost. So both are simultaneously underpowered and overpowered. But, if massing happened, it would be noted. Sabotage however won't be. Its a "covert" action.
  14. I think the tie break system is based upon how big your lead is. Supposing you had a 1 2 1 2 player and a 2 1 2 1 player. Suppose also for simplicities sake that player 1's spy was equal to player 2's sentry and vice versa. The tie would be determined by whether which ratio is higher: player 1's offense over the sum total of everyone's offense vs. player 2's defense over the sum total of everyone's defense. In short, ties are determined so that whoever's winning their catagories by the biggest degree wins the tie. Actually I remember being in 1st with subcatagories in the 4th-7th place range.
  15. Okay, the new list is just going to contain links, so its always up to date. SSCentral Gods 1337 Soldiers I'll also be "taking out the trash" soon. The !@#$%^&*ans and Forsaken Commanders have officially reached "dead" status by having no active members. Maybe somebody will want to join and therefore take over these clans, so I'll have to figure out what to do with them later.
  16. I don't know. Maybe sabbed/damaged weapons have more effect than numerically stated, or maybe you just aren't lucky. Don't ask me why because there is no option to change the random factor. As for top spy, keep in mind that !@#$%^&*onearth is a Spider, meaning access to Cloak and a 30% spy bonus. Really, the only ships that can compete with the Spider spy-wise are the Shark and the Terrier, as designed as too many spies means a lot of losses due to sabotage.
  17. Actually, it might work as if one clan was overpowered it would force everyone not in that clan to unite and create two large clans. But, no, this is accidental and anyone on staff can see my attempts to seek a solution to this problem on the tech support forum for the army system core on the Invisionize forums (essentially the forums run by the people we have to suck up to in order to keep this forum running). Granted, I don't know if regular members have permission to view those forums, so you'll either have to take my word for it or get one of the other admins to view it and take his word for it. And technically "conspiracy" would imply that more than one person was in on it.
  18. I don't agree with the Yin/Yang model actually. It is based upon a concept of balance as well as cyclic time. I'm not sure who first used the Yin/Yang, so pardon me if I'm wrong about this, but to the ancient Chinese everything they observed in nature was cyclic such as Day/Night and Summer/Winter. However, in reality time is linear, the Sun is bigger than the Moon, temperature is increasing year to year, and the illusion of cyclic time is ultimately the result of rotational inertia and gravity. I simply believe that good dominates evil and evil prefers to confuse the issue by either pretending to be as strong as good or by convincing people that neither of them exist. Evil generally does this by putting on sheep's clothing whenever it shows up. I know I take one of the fringe positions on this issue in this environment, but I view evil as an actual sentience, similar to a computer virus. On one hand, you can't see a computer virus with your eyes or measure its weight on a scale. On the other, you can certainly tell if your computer has one. While a virus' purpose is to reproduce and destroy software, evil's purpose is to self-reproduce and eventually conquer and destroy sentient minds. SeVeR, I know you believe in two forces: animal instinct and cultural indoctrination. Explain the typical rape-murderer then. You explained self-defense (which doesn't explain murder because by definition murder excludes self-defense as well as utilitarian concerns such as warfare and execution.) , and I don't know what Orwellian future would require rape for human survival, but explain why someone would go out, hunt down a woman, rape her, and then kill her when that action is opposed by both culture and instict. (Yes, the event would include sexual action, but the subsequent murder would make procreation by that method inpossible all while increasing the chance of the perpetrator's brain being fried in an electric chair. All in all survival instinct would oppose the action.) Why would Enron executives forge accounting records under that model? They certainly didn't need the extra money to survive, but their survival was put in jeopardy when they were caught, and according to the dominant culture that action was wrong. I for one can answer the question simply by replying "greed", but greed is a form of evil and you use a different model.
  19. Quit with the typos. I thought I made one myself. Yes, usually the Nightwasp had deduction, but that was with the 1-month round. With a three month round, the Nightwasp still has 10 out of 12 weeks. The future ships will be Beta version ships as were in round 3. They will be like the origionals except having a deduction bonus. The Oldskool Warbird will have a 30% deduction, the Javelin a 45%, the Spider a 60%, and the Oldskool Levi will have a 75% Deduction. This is based upon the arrival time of each, so while the Levi's Deduction will be high it will only be available the last two weeks. I was considering the Nightwasp having 15% deduction, but since it has superior stats and specials, I figured it would be overpowered and found it easier to take away deduction rather than try to balance out the rest of it.
  20. There are a lot of religious topics lately, and I should have posted this sooner. Face it, trying to convert people to a religion to protect oneself from evil is only a waste of time if the subject doesn't recognize evil in the first place. So, here's the poll...do you think evil exists, or do you think its just differences in idealogy. Keep in mind that the poll isn't whether or not every person in history who was branded as evil in fact deserved it, or that if individuals can be 'pure evil' or whatever. Simply put, is there such a thing as evil?
  21. Astro, my financial model was obviously simplified. However, I was just pointing out a mathematical fact: exponential growth rates will always eventually grow to be super-large, and interest rates are an example of an exponential function. In real-life it took more money than a penny, and it was put in an organized fund more complicated than a savings account that grew over time. The point was that in medieval Europe there were nobles who created funds that were to go to the Church and as explictly stated by the donator would ONLY go to the Church, usually on a parrish by parrish basis. Veg: It HAS turned into a war. Karl Marx believed in abolishing religion among other things. The sum of those beliefs came to be known as communism. When such an idealistic concept was put into action, the government collapsed and caused the Cold War right after Nazism got out of the way. From my point of view, the Nazis were another example of abolishment of religion, as it was a sort of scientology that believed in making mankind "better" by breading people and destroying those deemed "unfit". As for the fact that it is supposedly impossible to prove religion, Jesus said "It is easier for a camel to p!@#$%^&* through the eye of a needle than it is for a rich man to p!@#$%^&* into heaven." Proof comes in the form of miracles, and miracles by nature provide hope where there is none. If one is well-fed and sheltered with a bright future ahead of him, a miracle isn't going to happen to that person; he doesn't need one. It is only to the hopelessly poor and homeless that proof could possibly be shown. God is like a star. You can't see Him when everything is bright and sunny and under your control. Only when things are dark and there is no other light around can you see Him.
  22. Yes, the clicker is dumb. Yes, it does nothing to contribute to fairness in the game. However, if you haven't noticed, everyone on the forums who were interested at one point have already tried the game and have gotten tired of it, and the game needs new players. The clicker rewards players who bring their friends in. Tell you what. Today is Nightwasp day. If you can get nine players who are currently not playing to start playing, I'll remove the clicker even if its in the middle of the round.
  23. If I recall from my Psychology 101 class, a mental health disease is considered a state of mind which prevents the subject from adapting to their environment. That's obviously broad, but it was what was used in a basic academic classroom. If it makes you feel better how about we use 'condition' from now on. (Oh, hate to drag up an old point, but some of the more dangerous drugs can cause so much havok to the nervous system that after a certain point the user would literally need to keep taking it or they would die, unless they scaled back usage slowly. This would take very strong drugs and the user would have to be taking a lot of them, but it can happen.)
  24. The last person who tried to "eradicate" religion preferred the word "abolish". Its not a new idea, has been tried repeatedly before throughout history and has failed each time. Generally, it leads to the leader of the culture having total moral authority as there is considered no higher power to contradict him. Let's face it, Atheism/Subjectivism leads to a lot more problems than any organized religion can. Catholicism has a lot of backlogged wealth acquired through two millenia of history. For instance, if a single penny were deposited in a bank on A.D. 1000 with 4% annual interest, barring quantum anamolies the account would have grown to about 20 Trillian Dollars today. Point being, Spanish parrishes have a lot of money because several centuries ago some noble set up a fund to donate to the parrish on regular intervals, and those funds have generated a lot of money over the centuries. In the US Catholic religious figures don't live in nice houses nor drive nice cars because no western hemisphere parrish is more than 400 years old. My priest for instance lives in a run-down townhouse.
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