out of range errors should be fixed i guess, also it was prolly slow as !@#$%^&*, because it tried to add an object to the selection at each tile (isTileSpecial contained an error where every tile 0 was a special object), and as it tries to search for objects at the side it gets out of range i think. PTM is also fixed, forgot to call updatetoolbarbuttons. (pixels were also placed wrong at PTM because move didn't update the pixel level anymore to speed up when moving the selection itself) fixed 1,2 4 and 16 bit are invalid for continuum itself. Dunno about 32bit fixed btw pressing cancel when being asked if you want to save if you close dcme should also be fixed also sama implemented drawing in selection yesterday.