Yes, the grinding is ridiculous. Last time I logged into my account to see if anything had changed, it was still set up so that to raise attack, defense, or strength, you have to kill monsters, and each point of damage you do is worth 5 exp points (Or was it 4? I don't remember) The flaw with it is that I can kill a higher amount of lower level monsters with less danger to myself and get the same exp as killing a few higher level monsters with the risk of being damaged and having to carry food. But regardless, if you need a million points to get to the next level, that means you have to hit 200,000 points of damage. Which would mean you would have go to kill 40,000 Goblins, or 2,354 higher level monsters (I'm using lesser demons, with 85 hp, for that number) !@#$%^&*uming it takes 5 seconds per Goblin (Since you have to walk to each one) or a minute per Lesser Demon.. It would take you between 39 and 55 hours of pure grinding to get up one strength/attack/defense level, which probably won't bring your combat level up, and really won't have much of an impact on your stats or ability to kill things as a whole. Fun fun