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PoLiX

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Everything posted by PoLiX

  1. because it reset when I moved the forums. The true record is 193.
  2. And just so everyone knows. Right before I re-open, I'm going to reset everyone to 100 turns. So be ready, and choose wisely.
  3. Updates - Winning Games in the Arcade now gets you points. 10 points for every 10 points you score. - Changed Unit Upgrade Amount. Was getting ridiculous when people we're having 2million+ soldiers. Also dropped prices on them. Increments of 1 unit and 2000 points for next level. - Now can attack armies 1/5th or 5x your size - Every 1 hr 1000x units, 500x covert units, 250x mercenaries - Subspace Style Weapons being added.
  4. Already been working on them, don't worry ail.
  5. Going to spend the next few days configuring the RPG system to fit more into an Subspace theme. Money -> Points New Weapons New Defenses Etc.
  6. Done. Will enable attacking Friday Afternoon. Kind of want to see if this effects anything or makes anything interesting happen.
  7. Stunt Bike Draw Jump well, or it could be a poor innocent alien who suffers because of your poor drawing skills. Mouse point, click and drag. Left and right arrow keys scroll the screen left or right so that you can draw ramps for larger jumps. Draw your ramp, rev your engine and go go go! Try to jump over aliens, cars, trucks, buses, fly through burning rings and much more. http://forums.sscentral.com/arcade/images/stuntbikedrawsm1.gif
  8. Missile Game 3D HS Fly through the holes in the rotating obstacles to survive. The position of your mouse is the position of the missile in the tunnel. Moving your mouse moves the missle. Mouse to move! Fly a missile at insane speeds through a tunnel system. Your goal is to avoid crashing and make it to the end of each stage. http://forums.sscentral.com/arcade/images/misslegame3dsm1.gif
  9. Cannon Ball Follies 2 Get through 15 levels and get the treasure.. See in Game Get through 15 levels and get the treasure.. http://forums.sscentral.com/arcade/images/cannonball2JS1.gif
  10. YetiSports Swing N Slide Swinging Yeti.. See in Game Swinging Yeti.. http://forums.sscentral.com/arcade/images/ikeaswing1.gif
  11. Jumping Bananas !@#$%^&*o the dude get the bananas and money. See in Game Bombjack style game? http://forums.sscentral.com/arcade/images/jumpingbananasJS1.gif
  12. It has been 1 year since the biggest event to hit subspace since the release of Continuum. Honestly, how do you guys feel the community has changed?
  13. haven't done it just yet. couldn't get ahold of t-man right away. so i'll do it tonight.
  14. I'm going to do the back up in about an hr, so if you want to fix this, go for it bro.
  15. Seeing as it is going to be a major part of the community as more and more want it, moving it to a subdomain so I can add more to it and make it a full out feature. Tracking, Stats, Logs, etc. I was debating doing this for a while, kept saying I would, but just didn't think it was needed as many didn't use it on their sites, but demand has gone up, so going to redesign the backbone for it.
  16. I'm changing the structure of it once we move hosts, so just wait.
  17. That option is however not available. However, you can use the Money Exchange to give your teammates cash if they need it, and not pay any fees. Vacation mode freezes your account yes, but I do believe your stats reset once you come back (which kinda blows). And polix fixed the problem of me picking on all the smaller armies by limiting who you can attack based on the size of your army. yep. has to be 4x the size or 1/4 the size of your army. so 40size can attack up to 160 size, but only down to 10 size. keeps the big boys from picking on the little guy, but lets the little guy still have a shot at em. as armies grow, I might decrease it to 3 and 1/3, but for now, works.
  18. Level 1 Bullet - 10 Level 2 Bullet - 50 Level 3 Bullet - 100 Level 4 Bullet - 200 Level 4 Multifire - 400 Burst - 800 Level 1 Bomb - 1000 Level 2 Bomb - 2000 Level 3 Bomb - 4000 Level 4 Bomb - 8000 Level 4 Proximity - 10000 Thors Hammer - 20000 10% Energy - 10 50% Energy - 50 100% Energy - 100 Decoy - 400 Repel - 1000 Brick - 4000 Temp Shields - 8000 Temp Super - 10000 Temp Shields + Temp Super - 20000 Future Weapons/Defense and Strength
  19. ok. 1hr for Money/Turns (Same setting). I want to change weapons to reflect Subspace, and probably drop the amounts of money. Once I get Casino, Arcade, and a Store running together and using the same points system, I'll begin tweaking the army.
  20. That was a typo on 21hrs. I guess I'll drop money to 1hr. I'm just trying to keep it fair for those who don't spend 24/7 on the forums, but still want to play.
  21. Every 1hrs: 500 gold x # of Soldiers 250 gold x # of covert units 125 gold x # of mercenaries 30 turns Every 2hrs: Production of Soldiers Can attack 1 person 10x and spy on them 10x in 24hrs. Can use up to 10 attacks per turn. Lemme know how this works out. Edit: I also plan to convert Weapons, Shields, Etc. to Subspace Themed Weapons, Greens, and the such.
  22. I sent Syrus a few pms earlier today with ideas. I guess I'll implement them and see how things go.
  23. Yeah, I'm working on it/planning to work on it some more. There is a lot of mods, so I'm going to check em out and see if any mod some of the issues, and I hope to fix a lot of issues we're having.
  24. I open 1 tab with the bank, and 1 with the armory, and have what I plan to buy ready. I also do it when there is like 3mins left of the 15mins when turns and money are awarded.
  25. I sold off bunch of my weapons, and took all my money out of my bank, and spent 190,000 on weapons/defense Also had enough to upgrade troops 1 more time. So screw you all for taking the 30,000 I earned attacking earlier. Right as I clicked deposit, I got attacked 5x and lost it all
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