Anyway, now that the reset is said and done (though sooner than I would have guessed), it is quite clear that goal formula needs modification such that instead of a quadratic equation, you have something more like a square-root function, so that with higher and higher populations, the goal rewards will increase only slightly. I'm fairly certain this is only possible by modifying the soccer module, if it's possbile at out. Anyway, if the soccer rewards were fixed like that, it would make flagging more popular in general, without making balling completely worthless. In my opinion, of course. As for prox, it seems annoying to have l3 bombs have so much prox, but there's no avoiding it without screwing over lower level bombs out of having any prox at all. Prox for level 3 bombs and prox for level 1 bombs costs the same, also, unfortunately.