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Samapico

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Everything posted by Samapico

  1. There's one in the first post of this topic...............
  2. Did you even watch the trailer thing?
  3. Portal is 2$ for the next 30 minutes Get it now if you don't have it already!!! It's worth it
  4. http://www.youtube.com/watch?v=NXPPyjtw5WU
  5. It's fixed now
  6. Samapico

    Thors

    Add a ?neut command Teamkills will drop radically
  7. Welcome to 3 months ago... this was posted already
  8. Here's the memorial thread on Hockey Zone's forum
  9. Which is why the Black Mesa team is remaking it properly (Valve's Half-Life: Source was just a port with no graphical improvement whatsoever) Click my sig http://www.youtube.com/watch?v=G32_q_3es8E
  10. And still is, apparently
  11. hmmm lol... I'll fix when I get home I guess
  12. There are a lot of ridiculous steam deals this week...
  13. I got my own test server working for now; thanks for all the offers people
  14. Now that rootbear is gone...
  15. ^ Does not understand the concept of the thread Queen of the Dark Horizons - Rhapsody http://3.bp.blogspot.com/_n5BPRr1qQ3E/SMjF2iQeaHI/AAAAAAAAAog/_Q2NWfwFugc/s400/Rain+Of+A+Thousand+Flames.jpg
  16. I shat my pants
  17. Nope, all the high res renderings were posted in the beginning of this topic, I believe.
  18. Also, the fix is pretty easy... I'll just need a small plugin to be able to remotely crash the zone
  19. How the hell do you troubleshoot a problem that you have no idea why it happens, and that can happen about once a year to random people?
  20. Still, the only reason we'd change host for is to switch to ASSS. The problem we have isn't an uptime or reliability problem, it's most likely a subgame bug.
  21. No hurry
  22. Hey fellow Parallelists, if you have some 17th Parallel maps or lvz's in your zones\17th folder, or elsewhere (or even .set or .cfg files), I'd like you to zip/rar 'em up and upload them somewhere for me to download. I used to have a huge folder, but I lost it all... so a couple of you surely have LOTS of stuff. Note that I can access files from the server, but only one by one through the game, which is painful and slow, and no way to have a list of the files either... www.sendspace.com to upload large files If needed, I could maybe make a small program that lists the files I have so far (with a checksum of some sort), and compares it to what you have, and zips what I don't have yet (or different versions of what I have) But this will only be worth it if many people have huge folders...
  23. I might give try to modify that script, if it can be useful...
  24. If your editor supports scripting, you might want to automate the process, so re-rendering a shipset would require only one click, and all your shipsets would be the same. Aren't you using Blender? Someone had a script for that, actually... Not sure if it handled rolls, but it could be modified. GlueIt is exactly the opposite of the AnimToImages program I made to split a tiled animation to a bunch of separate images... useful to split a font to use each character as a lvz image
  25. Any decent shipset with ROLLS is awesome by definition Do you have some script that does all the rolls?
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