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Samapico

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Everything posted by Samapico

  1. the problem isnt the bookmarks... its that it cant connect to any sites
  2. I remember getting like 350 000 pts (first place was like 300 000) , but the game kindof freezed... there was no more asteroids, but the next level just never came... so I couldn't die to get that high score saved, and I couldn't score any more points... it sucked.
  3. Nothing on LVZ yet... but eLVL support is a big step forward and will probably make us gain some market in the ASSS zones (eLVL is about 90% done now, just need to fix a little bug when saving region tile data, and then we need to make a Region tool... and its ready ) And before LVZ we need to redo the Undo system completly... If you noticed, the current undo system cannot support anything related to the selection... But I have something in mind that would allow DCME to undo anything. And then, we'll start working on LVZ The first step will probably be to just read ini files... then generate them... without necessarly displaying the images at first (perhaps only rectangles or something)... But yeah... there IS development on DCME don't worry
  4. concerning the overflow error... maybe that would be the problem: http://support.microsoft.com/default.aspx?...kb;en-us;199809 -topic split as the first posts concerned a different problem that is now fixed (view other topic)
  5. nah, it should be pinned... it's fun
  6. wha.. I want that Thunder Brigade http://www.bluemoon.ee/gallery/pic1.html
  7. I did say .c
  8. Made the same optimization (sub instead of goto) for magicwand than you did for bucket Just made the test, the execution time is exactly the same though... but the code is cleaner
  9. I remember trying that... it screwed up everything But I didn't make many experiments... At the moment, the radar view is always a 1pixel:1tile scale view of the map... maybe it should be a scaled down view in which we see the whole map ... or maybe it should be that only when fully zoomed out... hmm as for the 'selection being moved twice' ; I remember making it so the bit array is only moved at the end, I don't remember playing with the bitblt of that selection at pixel level. As for the very first bug (selection operation aborted), it's simple... you just didn't click on the tiles... hence selecting the whole black area, and when DCME selects that many tiles, it aborts to avoid freezing the program for a couple of minutes (same applies for Fill Bucket) And if you zoomed in to see what area was actually selected (the yellow rectangle never shows accurate selection limits for the moment) , you'd notice the selected parts spread out from where you clicked towards the outside. However, that limit was mostly for the fill bucket, cause filling that many tiles definitly causes huge lag... i'll probably raise the limit for magic wand
  10. can anyone beat my Asteroids record?
  11. http://forums.sscentral.com/index.php?showtopic=12394 same problem... there's a solution offered there, didn't try yet
  12. Moderator ... owned
  13. I remember having fun with 2 or 3 people that had copied my name at the same time... heh
  14. A friend of mine is having trouble with firefox... He can visit any websites normally with Internet Explorer. Firefox was working fine until some update (of Firefox, not windows) and now whatever URL he enters, it displays the 'can not connect to...' page. He tried reinstalling (version 2.0) twice ; We also tried downloading and installing an older version (1.5), and it still wouldn't work... He has the same problem on his home internet, and on the wireless school network. Anyone has an idea on what would cause this?
  15. there's the .sss file too... I don't think it's supposed to be modified much... but still, its there
  16. I HATE THIS *SCREWS UP WITH SOME KEYWORDS* BUG I GOTTA WRITE THIS AGAIN... grr... lvz,ini,lvl possibly rgn , region files saved by CLT, don't know if anything else uses that though.. now that I think of it, I'll try to get the file format for these and eventually allow DCME to support them as well... c,cpp for c and cplusplus stuff py- for pyth. modules bas,cls,frm,frx - for VB stuff (not that I think it's needed much...)
  17. Most of the things you mentionned there are actually already supported by ASSS (only sticky and noxradar aren't ; but then again, since pyth. code can be added in the level file, it's pretty easy to do that by code) And there isn't really a limit to what we can do with regions in DCME... you can add as many as you want ; as for the display, don't worry about that, it will be possible to avoid overlaying multiple regions, and it will also be possible to draw regions under tiles. Eventually, maybe only an outline of the region too... I'll probably add some custom eLVL data editor... in which you can create your own chunks of data. Of course, you need to have some ASSS module that handles these chunks or they will be useless... And a bot module that reads eLVL data would be very nice indeed... (not necessarly only regions, some data could be set from the text attributes as well) I wouldn't mind helping out in decoding eLVL data stored in the .lvl file... I've just done it once, I could surely do it twice
  18. da regionz!!!
  19. Je
  20. ...I can't seem to reproduce the zoomIn bug... I've tried resizing the preview picturebox to something huge... still nothing.
  21. actually.. the first bug (overflow) has been fixed and refixed a couple of times... I'm surprised it still happens... about the update thing: if the DCME executable is renamed to something other than DCME.exe, it might crash when trying to update or something (fixed in upcoming release already) and most of the patching files are supposed to get deleted after the update the airbrush/undo thing is a known bug... and it will probably only be fixed when we redo the undo/redo system completely (cause we will need to anyway) I'll probably get working on that after eLVL (which is almooost done now) As for the bug about non-perfect line... I also noticed that ellipses aren't symmetrical... so all these shape drawing stuff might need some tweaking eventually, but its probably not a priority... unless Drake knows how to quickfix that, cause he's the one who made that part
  22. Samapico

    cough

    actually, you can even lock it yourself JDS ; the author of a topic can close it (see bottom of page, on the left)
  23. I saw that in today's newspaper as well lol
  24. what if you just want to create a new empty region? and then with the Region tool (that will exist eventually) , you add/remove region rectangles... or add selection to region, remove selection from region.. etc.
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